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Titlebook: Human-Computer Interaction – INTERACT 2015; 15th IFIP TC 13 Inte Julio Abascal,Simone Barbosa,Marco Winckler Conference proceedings 2015 IF

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發(fā)表于 2025-3-21 17:08:03 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書(shū)目名稱(chēng)Human-Computer Interaction – INTERACT 2015
副標(biāo)題15th IFIP TC 13 Inte
編輯Julio Abascal,Simone Barbosa,Marco Winckler
視頻videohttp://file.papertrans.cn/430/429688/429688.mp4
概述Includes supplementary material:
叢書(shū)名稱(chēng)Lecture Notes in Computer Science
圖書(shū)封面Titlebook: Human-Computer Interaction – INTERACT 2015; 15th IFIP TC 13 Inte Julio Abascal,Simone Barbosa,Marco Winckler Conference proceedings 2015 IF
描述The four-volume set LNCS 9296-9299 constitutes the refereed proceedings of the 15th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2015, held in Bamberg, Germany, in September 2015. The 47 papers included in the?second volume are organized in topical sections on computer-supported cooperative work and social computing; end-user development; evaluation methods / usability evaluation; eye tracking; gesture interaction; HCI and security; HCI for developing regions and social development; HCI for education.
出版日期Conference proceedings 2015
關(guān)鍵詞Accessibility; Collaborative and social computing; Cyber-physical systems; HCI design and evaluation me
版次1
doihttps://doi.org/10.1007/978-3-319-22668-2
isbn_softcover978-3-319-22667-5
isbn_ebook978-3-319-22668-2Series ISSN 0302-9743 Series E-ISSN 1611-3349
issn_series 0302-9743
copyrightIFIP International Federation for Information Processing 2015
The information of publication is updating

書(shū)目名稱(chēng)Human-Computer Interaction – INTERACT 2015影響因子(影響力)




書(shū)目名稱(chēng)Human-Computer Interaction – INTERACT 2015影響因子(影響力)學(xué)科排名




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書(shū)目名稱(chēng)Human-Computer Interaction – INTERACT 2015讀者反饋




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Conference proceedings 2015INTERACT 2015, held in Bamberg, Germany, in September 2015. The 47 papers included in the?second volume are organized in topical sections on computer-supported cooperative work and social computing; end-user development; evaluation methods / usability evaluation; eye tracking; gesture interaction; H
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發(fā)表于 2025-3-22 02:37:08 | 只看該作者
Conference proceedings 2015supported cooperative work and social computing; end-user development; evaluation methods / usability evaluation; eye tracking; gesture interaction; HCI and security; HCI for developing regions and social development; HCI for education.
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https://doi.org/10.1007/978-3-322-97825-7 code are to assist with navigation and to record information for later use. Furthermore, we found annotation practices that are hard to replicate in current standard Integrated Development Environments. This suggests that support for digital ink annotations in programming tools may be useful for comprehending program code.
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發(fā)表于 2025-3-22 17:23:17 | 只看該作者
https://doi.org/10.1007/978-3-322-99703-6rojects, both in industry and academia. Our affinity diagramming process in interaction design has been tailored and consists of four stages: . and .. We draw examples from eight projects to illustrate our particular practices along these four stages, as well as to ground the discussion.
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The #selfiestation: Design and Use of a Kiosk for Taking Selfies in the Enterprise,8.6?% of users posed as part of groups, and those who did took almost four times as many photos); and raises questions for future investigations into flexibility in self-representation over time. Office residents seeing social and community-building value in selfies suggests that they have a place in the enterprise.
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An Observational Study of How Experienced Programmers Annotate Program Code, code are to assist with navigation and to record information for later use. Furthermore, we found annotation practices that are hard to replicate in current standard Integrated Development Environments. This suggests that support for digital ink annotations in programming tools may be useful for comprehending program code.
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