找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Gaming, Simulation and Innovations: Challenges and Opportunities; 52nd International S Upinder Dhar,Jigyasu Dubey,Heide Lukosch Conference

[復(fù)制鏈接]
樓主: 可擴(kuò)大
41#
發(fā)表于 2025-3-28 15:27:01 | 只看該作者
Facilitating Training Simulations for Health Emergencym to practice and perform various functions in an emergency response. This paper discusses four tools used in SimEx to maximize the facilitators’ technical experience to meet the overall learning outcomes and objectives. The findings have been collected from 12 exercises through feedback sessions an
42#
發(fā)表于 2025-3-28 19:50:34 | 只看該作者
43#
發(fā)表于 2025-3-28 23:18:11 | 只看該作者
Intercultural Dialogue Through Simulation and Virtual Exchange in Educationfrom a course on teacher training from the Catholic University of Valencia (UCV) in Spain with student teachers, in-service teachers and academicians from various universities in Spain, Tunisia, Austria, Romania, USA, Argentina, Canada, Netherlands and UK. The simulation ‘The School of Valtance’ was
44#
發(fā)表于 2025-3-29 03:47:54 | 只看該作者
The Co-design of Educational Video Gamesinto the design of an artefact. Literature gives insufficient insight into how the contemporary co-design practices in educational video games (EVG) are structured in the design process. This research aims to resolve that gap by answering the questions: (1) How are the co-design practices of EVG com
45#
發(fā)表于 2025-3-29 08:33:27 | 只看該作者
Reframing the Boundaries of Experiential Education Using Cynefin Domainsplex, and ambiguous (VUCA) environments in which graduates will be . management are unlike the stable, contained, familiar and well-defined classrooms that dominate institutions of higher education. We employ concepts including the Cynefin Domains of Knowledge (Snowden & Boone, 2009) to explore how
46#
發(fā)表于 2025-3-29 13:40:55 | 只看該作者
47#
發(fā)表于 2025-3-29 15:38:23 | 只看該作者
Frame Game as Teaching Methodology in Higher Education: The Case of RElastiCityd stresses in those areas. The question is if use of the frame game as a basis for game co-design is a useful approach to explore complex systems and its dynamics. This study covers the exploratory application of the approach in two university courses in the Netherlands. The results show divergent s
48#
發(fā)表于 2025-3-29 23:35:45 | 只看該作者
“Risk Management Can Actually Be Fun” - Using the Serious Cards for Biosafety Game to Stimulate Propty is to let young biotechnology researchers learn more about biosafety. Analyses of workshops with researchers from the biotechnology domain as well as results of interviews with several biosafety officers clearly indicated the need for such a serious game with a focus on educational learning. Card
49#
發(fā)表于 2025-3-30 03:12:48 | 只看該作者
50#
發(fā)表于 2025-3-30 05:35:39 | 只看該作者
Development of the Player Satisfaction Scale - A Factor Analytic Studyes (undergraduate students and others) was purified by rejecting 61 duplicate and incorrect responses and two inappropriate statements. The data from the remaining 597 responses and 28 statements were processed for factor analysis. Five factors each of eigenvalue more than 1 were produced at high re
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評(píng) 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-12 05:38
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
雷波县| 平遥县| 铜山县| 景洪市| 合阳县| 互助| 陆川县| 左云县| 嘉鱼县| 三门县| 大渡口区| 新绛县| 沛县| 汝州市| 铁岭市| 比如县| 江达县| 宝应县| 宜城市| 正定县| 托克托县| 绥江县| 宝清县| 龙泉市| 永康市| 闽清县| 新津县| 富民县| 久治县| 甘谷县| 循化| 扎赉特旗| 黔西县| 安康市| 五指山市| 佛坪县| 西畴县| 浪卡子县| 如皋市| 高邑县| 汾阳市|