找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Experimental Duopoly Markets with Demand Inertia; Game-Playing Experim Claudia Keser Book 1992 Springer-Verlag Berlin Heidelberg 1992 Duopo

[復(fù)制鏈接]
樓主: TEMPO
21#
發(fā)表于 2025-3-25 06:54:06 | 只看該作者
Results of the Game-Playing Experiments, firm and subjects in the role of the high cost firm. Furthermore, we distinguish between first and second plays. In Section 2, we look at what happened, in the second plays, on the individual markets. We concentrate on the second plays because the subjects were, by then, more familiar with the game than in the first plays.
22#
發(fā)表于 2025-3-25 08:17:33 | 只看該作者
Results of the Strategy Tournaments,aments first with respect to realized profits. Let me mention here that two participants submitted for both tournaments strategies with random decisions. To reduce the effect of the randomness, these strategies, in each tournament, are played nine times against every other strategy and we consider the average profits realized over the nine plays.
23#
發(fā)表于 2025-3-25 12:06:56 | 只看該作者
24#
發(fā)表于 2025-3-25 17:49:46 | 只看該作者
Lecture Notes in Economics and Mathematical Systemshttp://image.papertrans.cn/e/image/318822.jpg
25#
發(fā)表于 2025-3-25 23:20:13 | 只看該作者
Studies in Computational Intelligencegame-playing experiments where subjects interact spontaneously via computer terminals, and computer tournaments between strategies designed by subjects. The principal aim of this study is the understanding of boundedly rational decision making in the dynamic duopoly situation.
26#
發(fā)表于 2025-3-26 03:53:07 | 只看該作者
Fuzzy Multiobjective Nonlinear Programming,nt sales and past sales. This relationship arises because sales depend both on current prices and past sales. Imagine customers tending to stay with the same seller but also tending to change from high price sellers to low price sellers. The situation is modelled as a non-cooperative game.
27#
發(fā)表于 2025-3-26 07:59:48 | 只看該作者
28#
發(fā)表于 2025-3-26 11:20:07 | 只看該作者
29#
發(fā)表于 2025-3-26 16:24:26 | 只看該作者
30#
發(fā)表于 2025-3-26 19:30:57 | 只看該作者
Introduction,game-playing experiments where subjects interact spontaneously via computer terminals, and computer tournaments between strategies designed by subjects. The principal aim of this study is the understanding of boundedly rational decision making in the dynamic duopoly situation.
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-20 12:52
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
得荣县| 西乡县| 吴旗县| 阿拉善盟| 吉林市| 得荣县| 永丰县| 新竹市| 长岛县| 若尔盖县| 会理县| 桂林市| 凤山县| 孝感市| 沛县| 新和县| 长白| 长兴县| 岳普湖县| 六枝特区| 南澳县| 辽阳县| 曲阳县| 阜新市| 富宁县| 泸溪县| 囊谦县| 成都市| 望奎县| 略阳县| 赞皇县| 扶沟县| 镇雄县| 巢湖市| 南宁市| 宜宾市| 黄大仙区| 德清县| 武义县| 翼城县| 清丰县|