找回密碼
 To register

QQ登錄

只需一步,快速開(kāi)始

掃一掃,訪問(wèn)微社區(qū)

打印 上一主題 下一主題

Titlebook: Experimental Duopoly Markets with Demand Inertia; Game-Playing Experim Claudia Keser Book 1992 Springer-Verlag Berlin Heidelberg 1992 Duopo

[復(fù)制鏈接]
查看: 42630|回復(fù): 44
樓主
發(fā)表于 2025-3-21 17:26:00 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書(shū)目名稱Experimental Duopoly Markets with Demand Inertia
副標(biāo)題Game-Playing Experim
編輯Claudia Keser
視頻videohttp://file.papertrans.cn/319/318822/318822.mp4
叢書(shū)名稱Lecture Notes in Economics and Mathematical Systems
圖書(shū)封面Titlebook: Experimental Duopoly Markets with Demand Inertia; Game-Playing Experim Claudia Keser Book 1992 Springer-Verlag Berlin Heidelberg 1992 Duopo
描述This report portrays the results of experimental research on dynamic duopoly markets with demand inertia. Two methods of experimentation are studied: game-playing experiments where subjects interact spontaneously via computer terminals, and computer tournaments between strategies designed by subjects. The principal aim of this study is the understanding of boundedly rational decision making in the dynamic duopoly situation. 1. 1 Motivation The experiments examine a multistage duopoly game where prices in each period are the only decision variables. Sales depend on current prices and also on past sales (demand inertia). Applying the game-theoretic concept of subgame perfect equilibrium, the game is solved by backward induction. The result is a uniquely determined system of decision rules. However, we can hardly expect that human beings behave according to the equilibrium strategy of this game. It is unlikely that subjects are able to compute the equilibrium. And even if a subject is able to compute it, he might not make use of this knowledge. Only if he expects the others to behave according to the equilibrium, it is optimal for him to play the equilibrium strategy. We have evidence
出版日期Book 1992
關(guān)鍵詞Duopolm?rkte; Duopoly Markets; Experimental Economics; Experimentelle Wirtschaftsforschung; Game Theory;
版次1
doihttps://doi.org/10.1007/978-3-642-48144-4
isbn_softcover978-3-540-56090-6
isbn_ebook978-3-642-48144-4Series ISSN 0075-8442 Series E-ISSN 2196-9957
issn_series 0075-8442
copyrightSpringer-Verlag Berlin Heidelberg 1992
The information of publication is updating

書(shū)目名稱Experimental Duopoly Markets with Demand Inertia影響因子(影響力)




書(shū)目名稱Experimental Duopoly Markets with Demand Inertia影響因子(影響力)學(xué)科排名




書(shū)目名稱Experimental Duopoly Markets with Demand Inertia網(wǎng)絡(luò)公開(kāi)度




書(shū)目名稱Experimental Duopoly Markets with Demand Inertia網(wǎng)絡(luò)公開(kāi)度學(xué)科排名




書(shū)目名稱Experimental Duopoly Markets with Demand Inertia被引頻次




書(shū)目名稱Experimental Duopoly Markets with Demand Inertia被引頻次學(xué)科排名




書(shū)目名稱Experimental Duopoly Markets with Demand Inertia年度引用




書(shū)目名稱Experimental Duopoly Markets with Demand Inertia年度引用學(xué)科排名




書(shū)目名稱Experimental Duopoly Markets with Demand Inertia讀者反饋




書(shū)目名稱Experimental Duopoly Markets with Demand Inertia讀者反饋學(xué)科排名




單選投票, 共有 0 人參與投票
 

0票 0%

Perfect with Aesthetics

 

0票 0%

Better Implies Difficulty

 

0票 0%

Good and Satisfactory

 

0票 0%

Adverse Performance

 

0票 0%

Disdainful Garbage

您所在的用戶組沒(méi)有投票權(quán)限
沙發(fā)
發(fā)表于 2025-3-22 00:06:05 | 只看該作者
0075-8442 f this knowledge. Only if he expects the others to behave according to the equilibrium, it is optimal for him to play the equilibrium strategy. We have evidence978-3-540-56090-6978-3-642-48144-4Series ISSN 0075-8442 Series E-ISSN 2196-9957
板凳
發(fā)表于 2025-3-22 00:32:15 | 只看該作者
Book 1992game-playing experiments where subjects interact spontaneously via computer terminals, and computer tournaments between strategies designed by subjects. The principal aim of this study is the understanding of boundedly rational decision making in the dynamic duopoly situation. 1. 1 Motivation The ex
地板
發(fā)表于 2025-3-22 08:04:16 | 只看該作者
0075-8442 studied: game-playing experiments where subjects interact spontaneously via computer terminals, and computer tournaments between strategies designed by subjects. The principal aim of this study is the understanding of boundedly rational decision making in the dynamic duopoly situation. 1. 1 Motivat
5#
發(fā)表于 2025-3-22 09:36:46 | 只看該作者
978-3-540-56090-6Springer-Verlag Berlin Heidelberg 1992
6#
發(fā)表于 2025-3-22 13:38:07 | 只看該作者
Experimental Duopoly Markets with Demand Inertia978-3-642-48144-4Series ISSN 0075-8442 Series E-ISSN 2196-9957
7#
發(fā)表于 2025-3-22 19:01:40 | 只看該作者
https://doi.org/10.1007/978-3-642-48144-4Duopolm?rkte; Duopoly Markets; Experimental Economics; Experimentelle Wirtschaftsforschung; Game Theory;
8#
發(fā)表于 2025-3-22 23:24:26 | 只看該作者
9#
發(fā)表于 2025-3-23 03:34:24 | 只看該作者
Genetic Algorithms for Machine LearningIn this chapter we deal with the question to what extent the strategies also reveal the structure of subjects’ spontaneous behavior in game-playing experiments. Let us start with a rough comparison of the outcomes of the game-playing experiments and the strategy tournaments.
10#
發(fā)表于 2025-3-23 08:54:36 | 只看該作者
https://doi.org/10.1007/b101880The actual behavior of subjects is different from what is prescibed by the subgame perfect equilibrium solution of the game.
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛(ài)論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評(píng) 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國(guó)際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-20 15:35
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
黔东| 岫岩| 万山特区| 丹阳市| 蓬安县| 靖安县| 收藏| 赤峰市| 门源| 龙游县| 西畴县| 阜新| 利川市| 三穗县| 额尔古纳市| 青阳县| 汪清县| 虹口区| 滦南县| 福泉市| 泰顺县| 长汀县| 祁门县| 玉环县| 正宁县| 兴安县| 雷波县| 全南县| 得荣县| 安图县| 咸丰县| 丹寨县| 神池县| 湖北省| 陵水| 江阴市| 栾川县| 榆林市| 洪泽县| 黑山县| 龙海市|