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Titlebook: Entertainment Computing -- ICEC 2013; 12th International C Junia C. Anacleto,Esteban W. G. Clua,Hyun S. Yang Conference proceedings 2013 IF

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發(fā)表于 2025-3-27 00:02:48 | 只看該作者
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The Origins of Dafeng, Lixin, and Dacheng,asy individualization of the training and of playfulness while learning. StepByStep was used by one participant in a pilot study, who showed behavior acquisition and translation to real life situations.
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發(fā)表于 2025-3-27 05:55:38 | 只看該作者
Reciprocity in Trade Agreementsell-produced, non-exercise video games into captivating exergames by structuring the design space and outlining game requirements. We illustrate XMG with the example of turning the popular first-person action game . into the exergame ..
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發(fā)表于 2025-3-27 11:48:10 | 只看該作者
https://doi.org/10.1007/978-1-349-25417-0oriented conversational agent as a virtual philosopher. We construct a taxonomy of user utterances to the agent and discuss a few strategies that an agent might employ to provide a better user experience.
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Conference proceedings 2013se papers, the program featured 2 demos, 3 workshops, 3 tutorials and 3 art installations, also summarized in this book. The papers cover various topics in the multi-disciplinary field of entertainment computing.
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