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Titlebook: Entertainment Computing -- ICEC 2013; 12th International C Junia C. Anacleto,Esteban W. G. Clua,Hyun S. Yang Conference proceedings 2013 IF

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樓主: 貪污
11#
發(fā)表于 2025-3-23 11:13:15 | 只看該作者
Technologically Mediated Intimate Communication: An Overview and Future Directionscation media are originally designed for collaborations and task oriented goals with the poor support of intimate experiences. Contemporary lifestyle changes leaded to design and adoption of technologies in support of long distance relationships. The present work is a study of existing prototypical
12#
發(fā)表于 2025-3-23 15:47:32 | 只看該作者
2D vs 3D Visualization and Social Networks Entertainment Games: A Human Factor Response Case Studypopular games. The paper describes and experimental study of volunteers’ focus group spontaneous EEG dynamic changes related to 2D/3D screen modes stimuli during short-time gaming activities. A quantitative difference between 2D and 3D gaming stimuli have been found by implementing relative power sp
13#
發(fā)表于 2025-3-23 18:16:59 | 只看該作者
A Game Design Analytic System Based on Data Provenanceollected from a game. The proposed approach is based on generating graphs from collected data to quickly visualize the game flow. We test and validate our approach with an infinity run genre for mobile devices.
14#
發(fā)表于 2025-3-24 01:14:45 | 只看該作者
15#
發(fā)表于 2025-3-24 05:57:50 | 只看該作者
16#
發(fā)表于 2025-3-24 07:16:20 | 只看該作者
How Do People Talk with a Virtual Philosopher: Log Analysis of a Real-World Applicationtisfying user experience and even frustration, and this is especially true when the application is deployed in the real world. Currently, research on casual non-task oriented systems and our understanding in how people interact with such agents are still limited. To gain more insights on this issue,
17#
發(fā)表于 2025-3-24 13:59:26 | 只看該作者
Life-Like Animation System of Virtual Firefly Based on Animacy Perceptionimple operational elements, we could generate various life-like motion patterns. Then, we incorporated these patterns in our animation system, where virtual fireflies move and emit light dynamically. We experimented and verified using surveys that the virtual fireflies look like living beings, and t
18#
發(fā)表于 2025-3-24 15:53:27 | 只看該作者
19#
發(fā)表于 2025-3-24 21:35:34 | 只看該作者
Technologically Mediated Intimate Communication: An Overview and Future Directionssystems and related conceptual studies in this realm of study. Their design perspective, mechanism and human factors are described. Challenges coupled to this domain are studied and future research directions are proposed.
20#
發(fā)表于 2025-3-25 01:14:22 | 只看該作者
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