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Titlebook: Computers and Games; 4th International Co H. Jaap Herik,Yngvi Bj?rnsson,Nathan S. Netanyahu Conference proceedings 2006 Springer-Verlag Ber

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31#
發(fā)表于 2025-3-26 22:27:00 | 只看該作者
https://doi.org/10.1007/978-0-387-72772-1o experimental Monte-Carlo programs. We provide a min-max algorithm that iteratively deepens the tree until one move at the root is proved to be superior to the other ones. At each iteration, random games are started at leaf nodes to compute mean values. The progressive pruning rule and the min-max
32#
發(fā)表于 2025-3-27 03:33:56 | 只看該作者
Structured Peer-to-Peer Resource Space,literature, which do not require a notion of life and death. Several enhancements are introduced which can improve the performance of the direct methods. New trainable methods are presented for learning to estimate potential territory from examples. The trainable methods can be used in combination w
33#
發(fā)表于 2025-3-27 06:58:42 | 只看該作者
https://doi.org/10.1007/978-0-387-72772-1 to assure the correct evaluation of Go positions, the safety of stones and territories must be proved by an exact method..The first exact algorithm, due to Benson [1], determines the unconditional safety of stones and completely surrounded territories. Müller [3] develops static rules for detecting
34#
發(fā)表于 2025-3-27 13:25:49 | 只看該作者
https://doi.org/10.1007/978-0-387-72772-1lective goal-directed search algorithms. These goal-directed searches can use relevancy zones to determine which part of the board influences the goal. In this paper, we propose a general method that uses these relevancy zones for searching for compound goals. A compound goal is constructed from les
35#
發(fā)表于 2025-3-27 17:32:01 | 只看該作者
36#
發(fā)表于 2025-3-27 21:28:09 | 只看該作者
Unstructured Peer-to-Peer Resource Space,ly into the physical memory. The algorithm makes use of disk I/O patterns and saves disk I/O time. Using our algorithm we construct a set of Chinese-chess endgame databases with one side having attacking pieces. The performance result shows that our algorithm works well even when the number of posit
37#
發(fā)表于 2025-3-28 01:12:22 | 只看該作者
https://doi.org/10.1007/978-0-387-72772-1nd few expert games to draw on. Also, the huge branching factor, over 1000 available legal moves during most of the opening, makes selecting good moves difficult. Still, one or two bad moves in the opening can doom a player to passive play and an almost certain loss, so it is essential for a good pr
38#
發(fā)表于 2025-3-28 04:26:22 | 只看該作者
39#
發(fā)表于 2025-3-28 09:15:40 | 只看該作者
So Many Platforms, So Many Options, no additional overhead. By examining different elements of the pawn structure, the method checks whether the Pawns form a blockage which prevents the King from penetrating into the opponent’s camp. It then checks several criteria to find out whether the blockage is permanent.
40#
發(fā)表于 2025-3-28 13:51:01 | 只看該作者
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