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Titlebook: Bridging People and Sound; 12th International S Mitsuko Aramaki,Richard Kronland-Martinet,S?lvi Ys Conference proceedings 2017 Springer Int

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41#
發(fā)表于 2025-3-28 17:30:50 | 只看該作者
Lecture Notes in Computer Sciencehttp://image.papertrans.cn/b/image/190766.jpg
42#
發(fā)表于 2025-3-28 20:56:54 | 只看該作者
Bridging People and Sound978-3-319-67738-5Series ISSN 0302-9743 Series E-ISSN 1611-3349
43#
發(fā)表于 2025-3-29 02:10:38 | 只看該作者
https://doi.org/10.1007/978-3-658-12311-6nt framework of “Copista”, an OMR system proposed to recognize handwritten scores especially regarding a historical music collection. “Copista” is the Brazilian word for Scribe, someone who writes music scores. The proposed system is useful to music collection preservation and supporting further research and development of OMR systems.
44#
發(fā)表于 2025-3-29 03:20:49 | 只看該作者
45#
發(fā)表于 2025-3-29 10:01:36 | 只看該作者
Eclipse: A Wearable Instrument for Performance Based StorytellingEclipse is a dance performance telling the Altai Shaman story of a solar eclipse. Through movement of a dancer, a unique soundscape is created, to which the dancer moves. This feedback mechanism tries to achieve a multisensory interaction where the sounds created by movements are supplementary to the visual perception of the movements.
46#
發(fā)表于 2025-3-29 13:35:06 | 只看該作者
deepGTTM-I&II: Local Boundary and Metrical Structure Analyzer Based on Deep Learning Techniquerning analyzer called deepGTM-I&II based on the above deep learning technique to learn the relationship between scores and metrical structures in the following three steps. First, we conduct unsupervised pre-training of a network using 15,000 pieces of music in a non-labeled dataset. After pre-train
47#
發(fā)表于 2025-3-29 16:14:43 | 只看該作者
User Experience in an Interactive Music Virtual Reality System: An Exploratory Studyesign criteria and discussion of implications for facilitating music engagement in virtual reality. Finally our work discusses the effectiveness of measures with respect to future evaluation of novel interactive music systems in virtual reality.
48#
發(fā)表于 2025-3-29 22:30:05 | 只看該作者
Beratungstechnologien zur Implementierung,rning analyzer called deepGTM-I&II based on the above deep learning technique to learn the relationship between scores and metrical structures in the following three steps. First, we conduct unsupervised pre-training of a network using 15,000 pieces of music in a non-labeled dataset. After pre-train
49#
發(fā)表于 2025-3-30 01:31:37 | 只看該作者
50#
發(fā)表于 2025-3-30 06:32:34 | 只看該作者
Mitsuko Aramaki,Richard Kronland-Martinet,S?lvi Ys
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