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Titlebook: Beginning Android Games; Mario Zechner Book 2011 Mario Zechner 2011

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發(fā)表于 2025-3-21 17:47:51 | 只看該作者 |倒序瀏覽 |閱讀模式
期刊全稱Beginning Android Games
影響因子2023Mario Zechner
視頻videohttp://file.papertrans.cn/183/182218/182218.mp4
發(fā)行地址Beginning Android Games offers everything you need to join the ranks of successful Android game developers..You‘ll start with game design fundamentals and programming basics, and then progress towards
圖書封面Titlebook: Beginning Android Games;  Mario Zechner Book 2011 Mario  Zechner 2011
影響因子.Beginning Android Games. offers everything you need to join the ranks of successful Android game developers. You‘ll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable games. This will give you everything you need to branch out and write your own Android games.. . The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title??.Beginning Android Games. will help you kick-start your project.. . The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics:. ..The fundamentals of game development ..The Android platform basics to apply those fundamentals in the context of making a game ..The design of 2D and 3D games and their successful implementation on the Android platform . . .For those looking to learn about Android tablet game app development or want Android 4 SDK specific coverage, check out .Beginning Android 4 Games Development,. now available from Apress..
Pindex Book 2011
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發(fā)表于 2025-3-21 23:31:14 | 只看該作者
Game Development 101,start writing the game of your dreams. On the programming side, you have to worry about such mundane things as file input/output (I/O), input handling, audio and graphics programming, and networking code. And those are only the basics! On top of that, you will want to build your actual game mechanic
板凳
發(fā)表于 2025-3-22 03:44:04 | 只看該作者
Android for Game Developers, have to learn the APIs first. Luckily for us game developers, we only need an extremely limited set of these APIs. All we want is a window with a single UI component to draw to and receive input from, as well as the ability to play back audio. This covers all our needs to implement the game framewo
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發(fā)表于 2025-3-22 06:33:08 | 只看該作者
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發(fā)表于 2025-3-22 11:55:35 | 只看該作者
Mr. Nom Invades Android,definitions for all the screens based on some paper cutouts. In the last chapter we developed a fullfledged game-development framework that allows us to easily transfer our design screens to code. But enough talking; let’s start writing our first game!
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發(fā)表于 2025-3-22 16:26:20 | 只看該作者
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發(fā)表于 2025-3-22 20:25:37 | 只看該作者
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發(fā)表于 2025-3-22 23:18:57 | 只看該作者
George Papathanassiou,Vasilis Marinosgle UI component to draw to and receive input from, as well as the ability to play back audio. This covers all our needs to implement the game framework we designed in the last chapter in a rather platform-agnostic way.
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發(fā)表于 2025-3-23 04:02:12 | 只看該作者
George Papathanassiou,Vasilis Marinosste together code from all over the Web and hope that it will magically form the next first-person shooter hit. You should now have a firm grasp on how to design a simple game from the ground up, how to structure a nice API for 2D game development, and which Android APIs provide the functionality to implement your ideas.
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發(fā)表于 2025-3-23 09:27:09 | 只看該作者
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