期刊全稱(chēng) | ArtsIT, Interactivity and Game Creation | 期刊簡(jiǎn)稱(chēng) | 12th EAI Internation | 影響因子2023 | Anthony L. Brooks | 視頻video | http://file.papertrans.cn/163/162796/162796.mp4 | 學(xué)科分類(lèi) | Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engi | 圖書(shū)封面 |  | 影響因子 | .This book constitutes the refereed post-conference proceedings the 12.th.?EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2023 which was held in S?o Paulo, Brazil, in November 27-29, 2023..The 40 revised full papers and 1 Short paper presented were carefully selected from 103 submissions. The papers are thematically arranged in the following sections:?.Part I: exploring new frontiers in music therapy; network dance and technology; computational art and the creative process; alternative realities, immersion experiences, and arts-based research..Part II: alternative realities, immersion experiences, and arts-based research; games; interactive technologies, multimedia, and musical art; human at centre.. | Pindex | Conference proceedings 2024 |
The information of publication is updating
書(shū)目名稱(chēng)ArtsIT, Interactivity and Game Creation影響因子(影響力) 
書(shū)目名稱(chēng)ArtsIT, Interactivity and Game Creation影響因子(影響力)學(xué)科排名 
書(shū)目名稱(chēng)ArtsIT, Interactivity and Game Creation網(wǎng)絡(luò)公開(kāi)度 
書(shū)目名稱(chēng)ArtsIT, Interactivity and Game Creation網(wǎng)絡(luò)公開(kāi)度學(xué)科排名 
書(shū)目名稱(chēng)ArtsIT, Interactivity and Game Creation被引頻次 
書(shū)目名稱(chēng)ArtsIT, Interactivity and Game Creation被引頻次學(xué)科排名 
書(shū)目名稱(chēng)ArtsIT, Interactivity and Game Creation年度引用 
書(shū)目名稱(chēng)ArtsIT, Interactivity and Game Creation年度引用學(xué)科排名 
書(shū)目名稱(chēng)ArtsIT, Interactivity and Game Creation讀者反饋 
書(shū)目名稱(chēng)ArtsIT, Interactivity and Game Creation讀者反饋學(xué)科排名 
|
|
|