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Titlebook: ArtsIT, Interactivity and Game Creation; Creative Heritage. N Matthias W?lfel,Johannes Bernhardt,Sonja Thiel Conference proceedings 2022 IC

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21#
發(fā)表于 2025-3-25 05:27:31 | 只看該作者
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發(fā)表于 2025-3-25 22:32:46 | 只看該作者
Considering Authorial Liberty in Adaptive Interactive Narrativeser)..To explore the capabilities of this model as a framework for designing adaptive real-time interactive narratives, an exemplary system of such has been implemented, which allows a human agent (aka the .) to insert elements into the experience in real-time, and thus execute small changes to the n
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發(fā)表于 2025-3-26 03:40:55 | 只看該作者
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發(fā)表于 2025-3-26 13:05:42 | 只看該作者
Clemens Kustner,Silke Waterstraats through games themselves. To demonstrate this framework, we have developed an injury-aware game and conducted a user study with players and game designers. The results from the proof-of-concept game and user study show that both players and designers have a positive reception to the idea of implem
30#
發(fā)表于 2025-3-26 17:46:53 | 只看該作者
Clemens Kustner,Silke Waterstraatreport the results from a pilot study, which comprised of narrative interviews and a game jam workshop through which a game called . was produced. In conclusion, we discuss how the outcomes contribute to the field of art-based knowledge translation, as well as expand upon how game design approaches
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