找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Serious Games Development and Applications; 5th International Co Minhua Ma,Manuel Fradinho Oliveira,Jannicke Baalsr Conference proceedings

[復制鏈接]
查看: 19809|回復: 63
樓主
發(fā)表于 2025-3-21 18:04:45 | 只看該作者 |倒序瀏覽 |閱讀模式
書目名稱Serious Games Development and Applications
副標題5th International Co
編輯Minhua Ma,Manuel Fradinho Oliveira,Jannicke Baalsr
視頻videohttp://file.papertrans.cn/866/865462/865462.mp4
叢書名稱Lecture Notes in Computer Science
圖書封面Titlebook: Serious Games Development and Applications; 5th International Co Minhua Ma,Manuel Fradinho Oliveira,Jannicke Baalsr Conference proceedings
描述This book constitutes the refereed proceedings of the 5th International Conference on Serious Games Development and Applications, SGDA 2014, held in Berlin, Germany, in October 2014.The 14 revised full papers presented together with 4 short papers were carefully reviewed and selected from 31 submissions. The focus of the papers was on the following: games for health, games for medical training, serious games for children, music and sound effects, games for other purposes, and game design and theories.
出版日期Conference proceedings 2014
關(guān)鍵詞augmented reality; computer games; cultural heritage; game based learning; game theory and mechanism des
版次1
doihttps://doi.org/10.1007/978-3-319-11623-5
isbn_softcover978-3-319-11622-8
isbn_ebook978-3-319-11623-5Series ISSN 0302-9743 Series E-ISSN 1611-3349
issn_series 0302-9743
copyrightSpringer International Publishing Switzerland 2014
The information of publication is updating

書目名稱Serious Games Development and Applications影響因子(影響力)




書目名稱Serious Games Development and Applications影響因子(影響力)學科排名




書目名稱Serious Games Development and Applications網(wǎng)絡公開度




書目名稱Serious Games Development and Applications網(wǎng)絡公開度學科排名




書目名稱Serious Games Development and Applications被引頻次




書目名稱Serious Games Development and Applications被引頻次學科排名




書目名稱Serious Games Development and Applications年度引用




書目名稱Serious Games Development and Applications年度引用學科排名




書目名稱Serious Games Development and Applications讀者反饋




書目名稱Serious Games Development and Applications讀者反饋學科排名




單選投票, 共有 0 人參與投票
 

0票 0%

Perfect with Aesthetics

 

0票 0%

Better Implies Difficulty

 

0票 0%

Good and Satisfactory

 

0票 0%

Adverse Performance

 

0票 0%

Disdainful Garbage

您所在的用戶組沒有投票權(quán)限
沙發(fā)
發(fā)表于 2025-3-21 23:16:29 | 只看該作者
Effect of Ecological Gestures on the Immersion of the Player in a Serious Gamed at investigating the impact of such an interface with healthy people. Initial results suggest that the use of such a controller does not impact the immersion score of the game. Nevertheless, findings indicate it may increase the immersion score when the player has not an extensive contact with video games.
板凳
發(fā)表于 2025-3-22 03:04:05 | 只看該作者
Designing and Testing a Racing Car Serious Game ModuleA second study showed no statistically significant difference in the average time to complete the scavenger hunt by those who first played the video game; the results suggest an effect but are limited by large variation in the individual completion times in the scavenger hunt. The limitations of the study are discussed.
地板
發(fā)表于 2025-3-22 07:26:18 | 只看該作者
PhysioVinci – A First Approach on a Physical Rehabilitation Game, mainly because the game environment gives them the necessary motivation to continue their treatment with enthusiasm. Thus, the objective of this paper is to describe the first steps on the development of a 3D game for physical therapy of patients with motor disabilities as a result of neurological
5#
發(fā)表于 2025-3-22 11:58:07 | 只看該作者
A Pilot Evaluation of a Therapeutic Game Applied to Small Animal Phobia Treatmentnt, and evaluates whether inclusion of gaming elements into therapeutic protocol does have an added value for the treatment. The .game was designed in order to help patients learn about their feared animals and to learn how to apply adapted confrontation strategies and techniques with the lowest pos
6#
發(fā)表于 2025-3-22 15:14:24 | 只看該作者
Effect of Ecological Gestures on the Immersion of the Player in a Serious Gamel interfaces in order to attract elderly. It is unclear whether or not these controllers make their respective games more immersive. In this paper, we report the first step of our ongoing research toward the understanding of the relationship between the use of tangible interface with ecological gest
7#
發(fā)表于 2025-3-22 20:03:44 | 只看該作者
8#
發(fā)表于 2025-3-22 22:56:49 | 只看該作者
9#
發(fā)表于 2025-3-23 05:05:01 | 只看該作者
: An Interactive Learning Application That Visualizes the Nerve Supply of Facepes regulating different functions, it is the least understood system of human body. Among all the organs, the face has a dense nerve innervations in a compact area making it a challenge for students to gain the required anatomical expertise. The .project is an effort made to overcome this challengi
10#
發(fā)表于 2025-3-23 07:11:31 | 只看該作者
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學 Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點評 投稿經(jīng)驗總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學 Yale Uni. Stanford Uni.
QQ|Archiver|手機版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2026-1-29 01:35
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復 返回頂部 返回列表
镇平县| 嘉善县| 茂名市| 海阳市| 三穗县| 板桥市| 崇阳县| 中江县| 崇礼县| 连城县| 延吉市| 加查县| 栾川县| 阜平县| 固镇县| 苍山县| 平山县| 江川县| 淮北市| 兴山县| 乡宁县| 工布江达县| 东丰县| 阿瓦提县| 大厂| 惠东县| 大同县| 会泽县| 芜湖市| 夹江县| 德惠市| 施秉县| 宝坻区| 仙游县| 达孜县| 荆门市| 修水县| 东台市| 邵东县| 长岭县| 塔河县|