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Titlebook: New Frontiers for Entertainment Computing; IFIP 20th World Comp Paolo Ciancarini,Ryohei Nakatsu,Marco Roccetti Conference proceedings 2008

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書目名稱New Frontiers for Entertainment Computing
副標題IFIP 20th World Comp
編輯Paolo Ciancarini,Ryohei Nakatsu,Marco Roccetti
視頻videohttp://file.papertrans.cn/666/665229/665229.mp4
概述The papers in this volume were peer-reviewed and carefully selected.Much information in this series is published in advance of journal publication.The contributors in this volume are world-renowned ex
叢書名稱IFIP Advances in Information and Communication Technology
圖書封面Titlebook: New Frontiers for Entertainment Computing; IFIP 20th World Comp Paolo Ciancarini,Ryohei Nakatsu,Marco Roccetti Conference proceedings 2008
描述.This book constitutes the refereed proceedings of the 1st IFIP Entertainment Computing Symposium held in Milan, Italy on September 7-10, 2008...The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The scope of the series includes: foundations of computer science; software theory and practice; education; computer applications in technology; communication systems; systems modeling and optimization; information systems; computers and society; computer systems technology; security and protection in information processing systems; artificial intelligence; and human-computer interaction. Proceedings and post-proceedings of refereed international conferences in computer science and interdisciplinary fields are featured. These results often precede journal publication and represent the most current research. The principal aim of the IFIP series is to encourage education and the dissemination and exchange of information about all aspects of computing..
出版日期Conference proceedings 2008
關鍵詞artificial intelligence; computer; computer science; human-computer interaction; human-computer interact
版次1
doihttps://doi.org/10.1007/978-0-387-09701-5
isbn_softcover978-1-4419-3521-2
isbn_ebook978-0-387-09701-5Series ISSN 1868-4238 Series E-ISSN 1868-422X
issn_series 1868-4238
copyrightSpringer-Verlag US 2008
The information of publication is updating

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Paolo Ciancarini,Ryohei Nakatsu,Marco RoccettiThe papers in this volume were peer-reviewed and carefully selected.Much information in this series is published in advance of journal publication.The contributors in this volume are world-renowned ex
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978-1-4419-3521-2Springer-Verlag US 2008
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Using Game Engines for Visualization in Scientific Applications,new game engines. In contrast to their development costs, the price for the final product is very low compared to a professional 3D visualization/animation program. The idea to use this potential for other purposes than gaming seems obvious. This work gives a review on three .projects, analyzes the
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An Interactive Visual Canon Platform,on Japanese television. We describe our work-in-progress on an Interactive Visual Canon Platform (IVCP) that enables creators of visual canons to design their movements through rapid cycles of performance and evaluation. The IVCP system provides real time support for the actors; they can see the can
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