找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: New Frontiers for Entertainment Computing; IFIP 20th World Comp Paolo Ciancarini,Ryohei Nakatsu,Marco Roccetti Conference proceedings 2008

[復(fù)制鏈接]
查看: 29134|回復(fù): 54
樓主
發(fā)表于 2025-3-21 18:51:13 | 只看該作者 |倒序瀏覽 |閱讀模式
書目名稱New Frontiers for Entertainment Computing
副標(biāo)題IFIP 20th World Comp
編輯Paolo Ciancarini,Ryohei Nakatsu,Marco Roccetti
視頻videohttp://file.papertrans.cn/666/665229/665229.mp4
概述The papers in this volume were peer-reviewed and carefully selected.Much information in this series is published in advance of journal publication.The contributors in this volume are world-renowned ex
叢書名稱IFIP Advances in Information and Communication Technology
圖書封面Titlebook: New Frontiers for Entertainment Computing; IFIP 20th World Comp Paolo Ciancarini,Ryohei Nakatsu,Marco Roccetti Conference proceedings 2008
描述.This book constitutes the refereed proceedings of the 1st IFIP Entertainment Computing Symposium held in Milan, Italy on September 7-10, 2008...The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The scope of the series includes: foundations of computer science; software theory and practice; education; computer applications in technology; communication systems; systems modeling and optimization; information systems; computers and society; computer systems technology; security and protection in information processing systems; artificial intelligence; and human-computer interaction. Proceedings and post-proceedings of refereed international conferences in computer science and interdisciplinary fields are featured. These results often precede journal publication and represent the most current research. The principal aim of the IFIP series is to encourage education and the dissemination and exchange of information about all aspects of computing..
出版日期Conference proceedings 2008
關(guān)鍵詞artificial intelligence; computer; computer science; human-computer interaction; human-computer interact
版次1
doihttps://doi.org/10.1007/978-0-387-09701-5
isbn_softcover978-1-4419-3521-2
isbn_ebook978-0-387-09701-5Series ISSN 1868-4238 Series E-ISSN 1868-422X
issn_series 1868-4238
copyrightSpringer-Verlag US 2008
The information of publication is updating

書目名稱New Frontiers for Entertainment Computing影響因子(影響力)




書目名稱New Frontiers for Entertainment Computing影響因子(影響力)學(xué)科排名




書目名稱New Frontiers for Entertainment Computing網(wǎng)絡(luò)公開度




書目名稱New Frontiers for Entertainment Computing網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱New Frontiers for Entertainment Computing被引頻次




書目名稱New Frontiers for Entertainment Computing被引頻次學(xué)科排名




書目名稱New Frontiers for Entertainment Computing年度引用




書目名稱New Frontiers for Entertainment Computing年度引用學(xué)科排名




書目名稱New Frontiers for Entertainment Computing讀者反饋




書目名稱New Frontiers for Entertainment Computing讀者反饋學(xué)科排名




單選投票, 共有 0 人參與投票
 

0票 0%

Perfect with Aesthetics

 

0票 0%

Better Implies Difficulty

 

0票 0%

Good and Satisfactory

 

0票 0%

Adverse Performance

 

0票 0%

Disdainful Garbage

您所在的用戶組沒有投票權(quán)限
沙發(fā)
發(fā)表于 2025-3-21 22:44:32 | 只看該作者
板凳
發(fā)表于 2025-3-22 04:12:54 | 只看該作者
Paolo Ciancarini,Ryohei Nakatsu,Marco RoccettiThe papers in this volume were peer-reviewed and carefully selected.Much information in this series is published in advance of journal publication.The contributors in this volume are world-renowned ex
地板
發(fā)表于 2025-3-22 07:59:12 | 只看該作者
5#
發(fā)表于 2025-3-22 10:07:28 | 只看該作者
978-1-4419-3521-2Springer-Verlag US 2008
6#
發(fā)表于 2025-3-22 16:46:13 | 只看該作者
7#
發(fā)表于 2025-3-22 20:34:32 | 只看該作者
8#
發(fā)表于 2025-3-22 23:40:17 | 只看該作者
Using Game Engines for Visualization in Scientific Applications,new game engines. In contrast to their development costs, the price for the final product is very low compared to a professional 3D visualization/animation program. The idea to use this potential for other purposes than gaming seems obvious. This work gives a review on three .projects, analyzes the
9#
發(fā)表于 2025-3-23 03:56:23 | 只看該作者
An Interactive Visual Canon Platform,on Japanese television. We describe our work-in-progress on an Interactive Visual Canon Platform (IVCP) that enables creators of visual canons to design their movements through rapid cycles of performance and evaluation. The IVCP system provides real time support for the actors; they can see the can
10#
發(fā)表于 2025-3-23 06:43:10 | 只看該作者
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評 投稿經(jīng)驗總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-8 00:08
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
讷河市| 仪陇县| 崇文区| 镇雄县| 仁怀市| 桂阳县| 呈贡县| 石河子市| 林芝县| 淳化县| 奇台县| 霍州市| 北安市| 清河县| 维西| 博兴县| 静安区| 简阳市| 临泉县| 迁西县| 略阳县| 陈巴尔虎旗| 宝兴县| 顺平县| 舞阳县| 河北省| 湘阴县| 库车县| 鄂托克旗| 周口市| 广宁县| 彰化县| 武乡县| 武平县| 四会市| 增城市| 汝南县| 宜黄县| 岳阳市| 百色市| 铅山县|