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Titlebook: Methodologies and Intelligent Systems for Technology Enhanced Learning, 8th International Conference; Tania Di Mascio,Pierpaolo Vittorini,

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樓主: 贖罪
51#
發(fā)表于 2025-3-30 08:27:44 | 只看該作者
The Use of Gamification as a Teaching Methodology in a MOOC About the Strategic Energy Reform in Méxn teachers are not trained in the practices of e-learning. In this paper, our purpose is to study whether the use of gamification better promotes learning in online courses. Over 6,000 participants enrolled in the MOOC “Conventional and green energy sources” as a part of the activities of the “Binat
52#
發(fā)表于 2025-3-30 14:34:57 | 只看該作者
53#
發(fā)表于 2025-3-30 17:48:35 | 只看該作者
Multisensory Educational Materials: Five Senses to Learnones. In this paper, after delineating some relevant milestones in this route, one further step is delineated which proposes multisensory materials for learning. These kind of materials keep the main advantages of physical educational materials and marry them with the ones derived from the digital w
54#
發(fā)表于 2025-3-30 21:16:09 | 只看該作者
Human Expert Labeling Process: Valence-Arousal Labeling for Students’ Affective Statesult, it has emerged as an important area of research within learning analytics. Reliable and valid data labeling is a key tenet for training machine learning models providing such analytics. In this study, using Human Expert Labeling Process (HELP) as a baseline labeling protocol, we investigated an
55#
發(fā)表于 2025-3-31 01:52:37 | 只看該作者
A Week of Playing with Code, the Object-Oriented Wayifferently from other approaches, our experiences are characterized by: (.) a full week of lessons and exercises, for gradually developing a small but complete and original project, (.) an objects-early methodology, (.) the choice of a dynamic videogame as the main programming project, and (.) the a
56#
發(fā)表于 2025-3-31 06:36:56 | 只看該作者
57#
發(fā)表于 2025-3-31 13:04:56 | 只看該作者
58#
發(fā)表于 2025-3-31 13:46:16 | 只看該作者
59#
發(fā)表于 2025-3-31 21:09:59 | 只看該作者
60#
發(fā)表于 2025-4-1 01:18:00 | 只看該作者
Virtual Reality Learning Environments in Materials Engineering: Rockwell Hardness Testelevant within the field of engineering where many teachers are beginning to use sophisticated virtual laboratories (VL) and computer applications in the classroom. Indeed, results of many teaching experiences validate the usefulness of such virtual tools due to their high efficiency in the teaching
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