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Titlebook: Maya Manual; Dan Lavender Book 2003 Springer-Verlag London 2003 3D.3D modelling.Autodesk Maya.Mapping.Maya.Shader.Shading.Textur.Texture M

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發(fā)表于 2025-3-21 16:05:17 | 只看該作者 |倒序瀏覽 |閱讀模式
書目名稱Maya Manual
編輯Dan Lavender
視頻videohttp://file.papertrans.cn/628/627932/627932.mp4
概述INCLUDES 8PP COLOUR SECTION WRITTEN BY A 3D COMPUTER ANIMATION SPECIALIST SOURCE FILES AND SCENES AVAILABLE ONLINE.Includes supplementary material:
叢書名稱Springer Professional Computing
圖書封面Titlebook: Maya Manual;  Dan Lavender Book 2003 Springer-Verlag London 2003 3D.3D modelling.Autodesk Maya.Mapping.Maya.Shader.Shading.Textur.Texture M
描述Alias|Wavefront‘s Maya 3D animation software is an integrated collection of tools for creating computer generated images, used in nearly every blockbuster special effects film that has been released in the last few years.The first choice for digital content creators, Maya combines animation, dynamics, modelling and rendering tools, enabling you to create digital characters and visual effects for live action films or stand-alone animation. Key Topics Using plenty of examples and illustrations to provide insights into the functioning and context of Maya, Dan Lavender explains how to: * understand the framework fundamentals of Maya; * create 3D objects; * work with models and surfaces; * animate objects; * use colours, lighting and rendering. About the Author Dan Lavender is a Technical Director at Framestore CFC - one of Europe‘s largest post-production companies. Features and Benefits * Gives a broad overview of Maya, enabling you to create your own high quality 3D computer generated images - even if you have never used a 3D package before. * The source files and scenes to accompany the examples in the book are available from the Springer web site - springer.co.uk/mayamanual.
出版日期Book 2003
關(guān)鍵詞3D; 3D modelling; Autodesk Maya; Mapping; Maya; Shader; Shading; Textur; Texture Mapping; Texturing; animation
版次1
doihttps://doi.org/10.1007/b97534
isbn_softcover978-1-4471-3924-9
isbn_ebook978-1-85233-858-9
copyrightSpringer-Verlag London 2003
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沙發(fā)
發(fā)表于 2025-3-21 22:15:53 | 只看該作者
terial: Alias|Wavefront‘s Maya 3D animation software is an integrated collection of tools for creating computer generated images, used in nearly every blockbuster special effects film that has been released in the last few years.The first choice for digital content creators, Maya combines animation,
板凳
發(fā)表于 2025-3-22 00:51:59 | 只看該作者
Objects, Duplicates and Transforms,Try creating a spiral staircase from one polygon cube with some transform options in the duplicate dialogue box. In the next chapter we’re going to have to put the stick character together in a more coherent manner so that it’s easier to move it around the scene.
地板
發(fā)表于 2025-3-22 05:02:36 | 只看該作者
5#
發(fā)表于 2025-3-22 09:24:56 | 只看該作者
Paint Effects,colour use or both. The ability to texture all of the tubes independently of each stage of growth means that a lot of short cuts can be made in terms of look without having to model the effect with twigs and flowers.
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發(fā)表于 2025-3-22 15:27:27 | 只看該作者
Integration, in the rendered frames. This is where the ability to interlink and connect different nodes and effects comes in useful. All that is left to include in the scene is the actual monster that emerges from the darkened doorway.
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發(fā)表于 2025-3-22 18:55:28 | 只看該作者
Particle Systems,er be included with a scene if they are software particles and possibly rendered in a separate layer or will have to be composited into the scene at a later date. Keeping these factors in mind will avoid any problems that may crop up when trying to integrate a particle system into an animated scene.
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發(fā)表于 2025-3-23 00:07:34 | 只看該作者
Book 2003ster special effects film that has been released in the last few years.The first choice for digital content creators, Maya combines animation, dynamics, modelling and rendering tools, enabling you to create digital characters and visual effects for live action films or stand-alone animation. Key Top
9#
發(fā)表于 2025-3-23 04:40:04 | 只看該作者
Hierarchies, Groups and Nodes,s occur. Understanding the fact that nodes not only contain attributes, but that these attributes can be connected is key to using Maya. Although Maya can be used as a 3D animation and rendering package, keeping this idea of connected nodes in the mind’s eye will allow you to maximize your input and
10#
發(fā)表于 2025-3-23 07:44:39 | 只看該作者
Rendering,a user-friendly way of achieving this with the Render Layers technique, so all you have to do is to sort your scene into groups of reciprocal objects and render these layers for compositing into the background images. You can optimize the renderer further by tuning the surface attributes for each ob
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