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Titlebook: Logic, Rationality, and Interaction; 6th International Wo Alexandru Baltag,Jeremy Seligman,Tomoyuki Yamada Conference proceedings 2017 Spri

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41#
發(fā)表于 2025-3-28 16:46:14 | 只看該作者
42#
發(fā)表于 2025-3-28 21:46:40 | 只看該作者
Rational Coordination with no Communication or Conventionsly rational principles’ guiding the reasoning of rational players in such games and analyse which classes of coordination games can be solved by such players with no preplay communication or conventions. We observe that it is highly nontrivial to delineate a boundary between purely rational principl
43#
發(fā)表于 2025-3-28 23:04:37 | 只看該作者
44#
發(fā)表于 2025-3-29 06:36:29 | 只看該作者
Multi-Path vs. Single-Path Replies to Skepticismal authors have suggested different fallibilist theories of knowledge that reject the epistemic closure principle. Holliday [.], however, shows that almost all of them suffer from either the problem of containment or the problem of vacuous knowledge. Furthermore, Holliday [.] suggests that the falli
45#
發(fā)表于 2025-3-29 11:16:37 | 只看該作者
46#
發(fā)表于 2025-3-29 11:45:56 | 只看該作者
A Characterization Theorem for Trackable Updates in their level of precision, but also in how they evolve when the agents receive new data. The notion of tracking was introduced to describe the matching of information dynamics, or ‘updates’, on different structures..We expand on the topic of tracking, focusing on the example of plausibility and e
47#
發(fā)表于 2025-3-29 19:18:31 | 只看該作者
Convergence, Continuity and Recurrence in Dynamic Epistemic Logicgic satisfies the requirements for being a topological dynamical system thus interfacing discrete dynamic logics with continuous mappings of dynamical systems. The setting is based on a notion of logical convergence, demonstratively equivalent with convergence in Stone topology. Presented is a flexi
48#
發(fā)表于 2025-3-29 20:46:42 | 只看該作者
49#
發(fā)表于 2025-3-30 00:15:01 | 只看該作者
A Propositional Dynamic Logic for Instantial Neighborhood ModelsL and dynamic game logic. INL is a recently proposed modal logic, based on a richer extension of neighborhood semantics which permits both universal and existential quantification over individual neighborhoods. We show that a number of game constructors from game logic can be adapted to this setting
50#
發(fā)表于 2025-3-30 06:30:42 | 只看該作者
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