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Titlebook: Learning Through Teaching Mathematics; Development of Teach Roza Leikin,Rina Zazkis Book 2010 Springer Science+Business Media B.V. 2010 Alg

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樓主: Orthosis
41#
發(fā)表于 2025-3-28 17:24:19 | 只看該作者
Ron Tzury. But the gulf between our current moment and that future is vast. How do we begin?to bridge that divide now, both for learning more specifics of these potentials and to create experiences today that can have some of their impact on audiences? We present ., a combination of theatrical performance p
42#
發(fā)表于 2025-3-28 22:18:53 | 只看該作者
43#
發(fā)表于 2025-3-29 00:30:25 | 只看該作者
44#
發(fā)表于 2025-3-29 06:22:31 | 只看該作者
Rina Zazkisa conduct monitoring. While there have been significant advances in algorithms and frameworks for media processing, this task requires an ensemble of tools and algorithms that are not well-understood by human analysts, thereby reducing their trustworthiness. In this paper, we present a novel perspec
45#
發(fā)表于 2025-3-29 10:39:20 | 只看該作者
46#
發(fā)表于 2025-3-29 12:54:59 | 只看該作者
47#
發(fā)表于 2025-3-29 17:55:38 | 只看該作者
48#
發(fā)表于 2025-3-29 23:05:39 | 只看該作者
Robin Marcus,Daniel Chazans approach faces challenges in negotiating the delivery of narrative affect and player agency within current technological and Artificial Intelligence (AI) realities. By approaching the field through creative writing practice, this paper argues that casting players as .—rather than .—., has proved a
49#
發(fā)表于 2025-3-30 03:54:31 | 只看該作者
50#
發(fā)表于 2025-3-30 05:02:25 | 只看該作者
Michal Yerushalmy,Shulamit Elikanas not been found in literature. While gaming and storytelling are considered to be common approaches to engage audiences with a museum’s collections, a formal comparison of the two has not been found in literature. In this paper, we present the design and comparative study of two distinct intervent
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