找回密碼
 To register

QQ登錄

只需一步,快速開(kāi)始

掃一掃,訪問(wèn)微社區(qū)

打印 上一主題 下一主題

Titlebook: Java Game Development with LibGDX; From Beginner to Pro Lee Stemkoski Book 2018Latest edition Lee Stemkoski 2018 Game development.game desi

[復(fù)制鏈接]
查看: 27678|回復(fù): 58
樓主
發(fā)表于 2025-3-21 19:34:19 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書目名稱Java Game Development with LibGDX
副標(biāo)題From Beginner to Pro
編輯Lee Stemkoski
視頻videohttp://file.papertrans.cn/501/500686/500686.mp4
概述Learn to apply Java programming concepts to video game development.Create 12 video game prototypes across a variety of genres.Join the growing LibGDX user community with hundreds of GitHub contributor
圖書封面Titlebook: Java Game Development with LibGDX; From Beginner to Pro Lee Stemkoski Book 2018Latest edition Lee Stemkoski 2018 Game development.game desi
描述Learn to design and create video games using the Java programming language and the LibGDX software library. Working through the examples in this book, you will create 12 game prototypes in a variety of popular genres, from collection-based and shoot-em-up arcade games to side-scrolling platformers and sword-fighting adventure games. With the flexibility provided by LibGDX, specialized genres such as card games, rhythm games, and visual novels are also covered in this book.?.Major updates in this edition include chapters covering advanced topics such as alternative sources of user input, procedural content generation, and advanced graphics. Appendices containing examples for game design documentation and a complete JavaDoc style listing of the extension classes developed in the book have also been added..What You Will Learn.Create 12 complete video game projects.Master advanced Javaprogramming concepts, including data structures, encapsulation, inheritance, and algorithms, in the context of game development.Gain practical experience with game design topics, including user interface design, gameplay balancing, and randomized content.Integrate third-party components into projects, suc
出版日期Book 2018Latest edition
關(guān)鍵詞Game development; game design; Java; LibGDX; 2D games; UI design; Game programming; Java programming; arcade
版次2
doihttps://doi.org/10.1007/978-1-4842-3324-5
isbn_softcover978-1-4842-3323-8
isbn_ebook978-1-4842-3324-5
copyrightLee Stemkoski 2018
The information of publication is updating

書目名稱Java Game Development with LibGDX影響因子(影響力)




書目名稱Java Game Development with LibGDX影響因子(影響力)學(xué)科排名




書目名稱Java Game Development with LibGDX網(wǎng)絡(luò)公開(kāi)度




書目名稱Java Game Development with LibGDX網(wǎng)絡(luò)公開(kāi)度學(xué)科排名




書目名稱Java Game Development with LibGDX被引頻次




書目名稱Java Game Development with LibGDX被引頻次學(xué)科排名




書目名稱Java Game Development with LibGDX年度引用




書目名稱Java Game Development with LibGDX年度引用學(xué)科排名




書目名稱Java Game Development with LibGDX讀者反饋




書目名稱Java Game Development with LibGDX讀者反饋學(xué)科排名




單選投票, 共有 1 人參與投票
 

0票 0.00%

Perfect with Aesthetics

 

1票 100.00%

Better Implies Difficulty

 

0票 0.00%

Good and Satisfactory

 

0票 0.00%

Adverse Performance

 

0票 0.00%

Disdainful Garbage

您所在的用戶組沒(méi)有投票權(quán)限
沙發(fā)
發(fā)表于 2025-3-21 21:17:19 | 只看該作者
板凳
發(fā)表于 2025-3-22 03:28:10 | 只看該作者
地板
發(fā)表于 2025-3-22 04:49:24 | 只看該作者
5#
發(fā)表于 2025-3-22 12:18:02 | 只看該作者
6#
發(fā)表于 2025-3-22 13:36:39 | 只看該作者
Audiocs by adding these features to the Starfish Collector game that you have been working on in previous chapters. Then, in an optional section, you will build on these skills with a musical rhythm-based game, called Rhythm Tapper, in which the player presses a sequence of keys indicated by falling obje
7#
發(fā)表于 2025-3-22 20:17:58 | 只看該作者
Side-Scrolling Gamesappy Bird and Jetpack Joyride. Along the way, you will create an endless scrolling background effect, simulate gravity using acceleration settings, and implement a difficulty ramp that increases the challenge difficulty as time passes.
8#
發(fā)表于 2025-3-22 22:26:19 | 只看該作者
Drag-and-Drop Games held down, have the selected object move along with the mouse until the button is released. Since this functionality is useful in many contexts, you will create an extension of the BaseActor class, called DragAndDropActor, containing the related code. To demonstrate the flexibility of this new clas
9#
發(fā)表于 2025-3-23 03:34:59 | 只看該作者
10#
發(fā)表于 2025-3-23 07:12:37 | 只看該作者
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛(ài)論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評(píng) 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國(guó)際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-6 21:48
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
阳朔县| 伊宁县| 巴彦县| 尼玛县| 工布江达县| 如东县| 东兴市| 通海县| 安陆市| 许昌市| 灵川县| 西华县| 荔浦县| 静乐县| 博野县| 虹口区| 三门县| 买车| 扶风县| 延安市| 瑞丽市| 开封县| 博野县| 上林县| 西宁市| 方城县| 屯留县| 平南县| 富宁县| 敖汉旗| 凤阳县| 柳江县| 思南县| 涞水县| 宿州市| 西林县| 万宁市| 得荣县| 兰西县| 靖江市| 石景山区|