找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Interactive Storytelling; Third Joint Conferen Ruth Aylett,Mei Yii Lim,Mark Riedl Conference proceedings 2010 Springer Berlin Heidelberg 20

[復(fù)制鏈接]
樓主: deduce
31#
發(fā)表于 2025-3-26 22:33:25 | 只看該作者
Interactive Storytelling978-3-642-16638-9Series ISSN 0302-9743 Series E-ISSN 1611-3349
32#
發(fā)表于 2025-3-27 04:30:18 | 只看該作者
33#
發(fā)表于 2025-3-27 07:29:14 | 只看該作者
Narrative Annotation and Editing of Videong with respect to the narrative content. In this paper, we introduce an annotation schema for the narrative features of media objects, that relies on a formal theory of story and characters, and we describe a software tool, called Cinematic, for the annotation of video objects and the automatic editing of the annotated objects.
34#
發(fā)表于 2025-3-27 10:34:48 | 只看該作者
35#
發(fā)表于 2025-3-27 16:47:44 | 只看該作者
Threading Facts into a Collective Narrative Worldtworks, where story fragments tell facts about items that are ontologically modeled in the system. The framework provides tools for threading facts together into stories; by doing so, it shapes a new narratological model, that mixes emergent narrative and authored approaches, and that can be defined as ”collective”.
36#
發(fā)表于 2025-3-27 19:58:40 | 只看該作者
37#
發(fā)表于 2025-3-27 22:51:16 | 只看該作者
From Physical to Non-material Art – Design Choices of the Digital Artistr explores how these characteristics affect the design of an artwork. Physical in this context refers to physical installations, and non-material is used to define artworks where the designer has little or no control over the presentation media, such as artwork that exists online.
38#
發(fā)表于 2025-3-28 04:29:38 | 只看該作者
39#
發(fā)表于 2025-3-28 07:19:11 | 只看該作者
From a Winter’s Night to a Dragon Agee has remained stifled. As computational boundaries are eased, so are many of the perceived technical obstacles to generated narrative content. Furthermore, there is a sense that notable commercial successes are thawing the professional bias towards authored content. Powerful tools that permit vast
40#
發(fā)表于 2025-3-28 12:32:37 | 只看該作者
Designing Social Worlds - On Intrigue and Interaction in Live Action Role Playing Games (LARPS) a creative, dynamic and experimental environment where questions regarding the design of intrigue and interaction have been explored from many perspectives. Over the past years the knowledge within this subcultural context has spread into several academic fields, into the schools of the nordic coun
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評 投稿經(jīng)驗總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2026-1-18 22:51
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
临武县| 汽车| 夏邑县| 吴川市| 昌都县| 忻城县| 昭苏县| 隆尧县| 怀宁县| 华池县| 文成县| 荣成市| 安丘市| 枣阳市| 林州市| 新乡市| 平遥县| 麟游县| 华容县| 武夷山市| 应城市| 五家渠市| 和平区| 台湾省| 雅安市| 东辽县| 邯郸市| 泸水县| 陆丰市| 平乡县| 施秉县| 哈尔滨市| 久治县| 南漳县| 额敏县| 定兴县| 泾阳县| 河北区| 沈阳市| 六盘水市| 邢台市|