找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Interactive Storytelling; Third Joint Conferen Ruth Aylett,Mei Yii Lim,Mark Riedl Conference proceedings 2010 Springer Berlin Heidelberg 20

[復(fù)制鏈接]
樓主: deduce
11#
發(fā)表于 2025-3-23 13:04:54 | 只看該作者
12#
發(fā)表于 2025-3-23 15:12:29 | 只看該作者
13#
發(fā)表于 2025-3-23 18:51:46 | 只看該作者
Silvia Likavec,Ilaria Lombardi,Alberto Nantiat,Claudia Picardi,Daniele Theseider Dupré
14#
發(fā)表于 2025-3-23 22:52:26 | 只看該作者
The Authoring Challenge in Interactive Storytelling move human authorship to a meta-level, and thus to support a richness and depth of player interaction that is not otherwise possible. However, there are significant authoring challenges in creating AI-based interactive stories. This talk will describe current research efforts to support authors in telling stories in this new medium.
15#
發(fā)表于 2025-3-24 03:25:54 | 只看該作者
Designing Social Worlds - On Intrigue and Interaction in Live Action Role Playing Games (LARPS)tries, to the national theatre stages, into other types of games and also into mainstream media. During this keynote Carl Heath will take us on a journey into this subculture, on an exploratory path aiming to explain key elements in the design of the rich and complex social worlds that can be found within LARPs in the Nordic countries.
16#
發(fā)表于 2025-3-24 09:03:48 | 只看該作者
“I Want to Slay That Dragon!” - Influencing Choice in Interactive Storytellingse results in an interactive storytelling setting and describe a small study were we have successfully influenced the players of a story in following a specific path by using an expert source manipulation.
17#
發(fā)表于 2025-3-24 13:57:49 | 只看該作者
Measuring User Responses to Interactive Stories: Towards a Standardized Assessment Toolconducted with N=80 players of the adventure game ”Fahrenheit”. Interactivity was manipulated experimentally in order to validate the measures. Results suggest that the scales will be useful for comparing user responses to ‘real’ interactive storytelling systems.
18#
發(fā)表于 2025-3-24 16:27:34 | 只看該作者
19#
發(fā)表于 2025-3-24 19:36:03 | 只看該作者
Rhetorics of the Interactive 3D Installation “Virtuelle Mauer/ReConstructing the Wall”ident that it provides an engrossing, affective experience for a general public across cultures and including schoolchildren and their teachers, contemporary witnesses and their families, historians and historic preservationists.
20#
發(fā)表于 2025-3-25 02:18:53 | 只看該作者
The iLand of Madeira Location Aware Multimedia Stories With the story experience carefully designed, an evaluation was carried out in order to expose the opportunities where such systems can be improved. Finally we discuss the results from the evaluation and explain how we will address them in the design of our new system.
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評(píng) 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國(guó)際 ( 京公網(wǎng)安備110108008328) GMT+8, 2026-1-19 02:48
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
安化县| 塔城市| 吉隆县| 平利县| 宾川县| 西藏| 徐州市| 渑池县| 舒城县| 长海县| 壶关县| 澎湖县| 大荔县| 武冈市| 朝阳区| 凤阳县| 吉隆县| 泾源县| 安阳县| 喀喇| 钟祥市| 门头沟区| 十堰市| 沙田区| 富裕县| 府谷县| 剑川县| 沙田区| 桦甸市| 合山市| 贺兰县| 绥中县| 靖安县| 宁乡县| 潮安县| 潮州市| 新宁县| 祁东县| 杭州市| 泌阳县| 南澳县|