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Titlebook: Haptic and Audio Interaction Design; 4th International Co M. Ercan Altinsoy,Ute Jekosch,Stephen Brewster Conference proceedings 2009 Spring

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樓主: Constrict
41#
發(fā)表于 2025-3-28 15:05:19 | 只看該作者
42#
發(fā)表于 2025-3-28 21:46:14 | 只看該作者
Evaluation of User’s Physical Experience in Full Body Interactive Gamesl experience and proved that the method can provide useful information in the development and evaluation of full body interactive games. The theoretical work of Laban and Krofli? also proved useful for interaction and games design in the transition from desktop to full body interactive games.
43#
發(fā)表于 2025-3-28 23:17:00 | 只看該作者
Interactive Sonification of Curve Shape and Curvature Datal models through the modalities vision, hearing and touch. An experiment designed to assess the performance of the sonification strategies is described and the key findings are presented and discussed.
44#
發(fā)表于 2025-3-29 07:02:35 | 只看該作者
45#
發(fā)表于 2025-3-29 10:47:31 | 只看該作者
Conference proceedings 2009 in topical sections on haptic communication and perception, navigation and guidance, visual impairment, vibrotactile feedback and music, multimodal user interfaces: design and evaluation, and multimodal gaming.
46#
發(fā)表于 2025-3-29 12:09:16 | 只看該作者
47#
發(fā)表于 2025-3-29 17:58:14 | 只看該作者
48#
發(fā)表于 2025-3-29 22:29:26 | 只看該作者
David Dewhurstal parts, can be beautiful. Whereas, Plotinus maintains, there are simple objects like light, stars, gold (or, as we would call them today, patches of light or colour) which are beautiful, although not composite. In ancient Rome, with the development of the art of rhetoric, the Sublime was singled out as a dinstinct variant of aesthetic value.
49#
發(fā)表于 2025-3-30 02:26:09 | 只看該作者
Communicative Functions of Haptic Feedbacks presented in this paper haptic guiding is used by participants as a way to navigate while at the same time explore details of objects during joint problem solving. Guiding through haptic feedback is shown to substitute verbal navigational instructions to a considerable extent.
50#
發(fā)表于 2025-3-30 04:43:50 | 只看該作者
Target Acquisition with Force Feedback: The Effect of Different Forces on the User’s Performanceite integral (Force Integral, .) which combines the considered parameters. From the conducted experiment we learn that the . can be used (within bounds) to make an estimation of the result of the force. Besides this, we also found that above a given . value, the user’s performance degrades significantly.
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