書(shū)目名稱(chēng) | Gaming in Social, Locative and Mobile Media | 編輯 | Larissa Hjorth,Ingrid Richardson | 視頻video | http://file.papertrans.cn/381/380594/380594.mp4 | 圖書(shū)封面 |  | 描述 | Drawing on case studies across the Asia-Pacific region, Gaming in Social, Locative and Mobile Media explores the ‘playful turn‘ in contemporary everyday life, and the role of mobile devices, games and social media in this transformation. | 出版日期 | Book 2014 | 關(guān)鍵詞 | mobile phones; smart phones; mobile media; mobile games; social media; social games; location-based games; | 版次 | 1 | doi | https://doi.org/10.1057/9781137301420 | isbn_softcover | 978-1-349-45353-5 | isbn_ebook | 978-1-137-30142-0 | copyright | Palgrave Macmillan, a division of Macmillan Publishers Limited 2014 |
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書(shū)目名稱(chēng)Gaming in Social, Locative and Mobile Media影響因子(影響力) 
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書(shū)目名稱(chēng)Gaming in Social, Locative and Mobile Media網(wǎng)絡(luò)公開(kāi)度學(xué)科排名 
書(shū)目名稱(chēng)Gaming in Social, Locative and Mobile Media被引頻次 
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