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Titlebook: Games: Unifying Logic, Language, and Philosophy; Ondrej Majer,Ahti-Veikko Pietarinen,Tero Tulenheim Book 2009 Springer Science+Business Me

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書目名稱Games: Unifying Logic, Language, and Philosophy
編輯Ondrej Majer,Ahti-Veikko Pietarinen,Tero Tulenheim
視頻videohttp://file.papertrans.cn/381/380574/380574.mp4
概述The first book to collect multidisciplinary research on game-theoretic methods in logic, language and philosophy.Brings forward philosophical aspects of games in relation to logic and language, unlike
叢書名稱Logic, Epistemology, and the Unity of Science
圖書封面Titlebook: Games: Unifying Logic, Language, and Philosophy;  Ondrej Majer,Ahti-Veikko Pietarinen,Tero Tulenheim Book 2009 Springer Science+Business Me
描述OndrejMajer,Ahti-VeikkoPietarinen,andTeroTulenheimo 1 Games and logic in philosophy Recent years have witnessed a growing interest in the unifying methodo- gies over what have been perceived as pretty disparate logical ‘systems’, or else merely an assortment of formal and mathematical ‘a(chǎn)pproaches’ to phi- sophical inquiry. This development has largely been fueled by an increasing dissatisfaction to what has earlier been taken to be a straightforward outcome of ‘logical pluralism’ or ‘methodological diversity’. These phrases appear to re ect the everyday chaos of our academic pursuits rather than any genuine attempt to clarify the general principles underlying the miscellaneous ways in which logic appears to us. But the situation is changing. Unity among plurality is emerging in c- temporary studies in logical philosophy and neighbouring disciplines. This is a necessary follow-up to the intensive research into the intricacies of logical systems and methodologies performed over the recent years. The present book suggests one such peculiar but very unrestrained meth- ological perspective over the eld of logic and its applications in mathematics, language or computation: games. An alle
出版日期Book 2009
關(guān)鍵詞discourse; game theory; interaction; language; logic; semantic; semantics
版次1
doihttps://doi.org/10.1007/978-1-4020-9374-6
isbn_softcover978-90-481-8115-5
isbn_ebook978-1-4020-9374-6Series ISSN 2214-9775 Series E-ISSN 2214-9783
issn_series 2214-9775
copyrightSpringer Science+Business Media B.V. 2009
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The Problem of Determinacy of Infinite Games from an Intuitionistic Point of Viewrns out that every subset of a space, where player . has, for each one of his moves, no more than a finite number of alternative possibilities while player . perhaps has infinitely many choices, is determinate in the proposed sense from the viewpoint of player ..
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Book 2009hodo- gies over what have been perceived as pretty disparate logical ‘systems’, or else merely an assortment of formal and mathematical ‘a(chǎn)pproaches’ to phi- sophical inquiry. This development has largely been fueled by an increasing dissatisfaction to what has earlier been taken to be a straightforw
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Analysis of Data from an ,-of-1 Trial,lief formation practices implicit in epistemic characterization theorems, however, disregard all information about players except what can be found in the game itself. Such a practice of belief formation is implausible.
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Why Play Logical Games?ainst Hintikka games, I focus on Lorenzen‘s attempt at providing a direct foundation for his game rules in the life-world, showing some of the difficulties inherent to that project. I then propose an alternative based on the theory of assertions developed by Dummett and Brandom.
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