找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問(wèn)微社區(qū)

打印 上一主題 下一主題

Titlebook: Games for Training, Education, Health and Sports; 4th International Co Stefan G?bel,Josef Wiemeyer Conference proceedings 2014 Springer Int

[復(fù)制鏈接]
樓主: ISSUE
41#
發(fā)表于 2025-3-28 18:15:27 | 只看該作者
42#
發(fā)表于 2025-3-28 21:35:42 | 只看該作者
Serious Games for Solving Protein Sequence Alignments - Combining Citizen Science and Gamingfocused on usability and game experience. We evaluated our game prototype by a user study with a convenience sample of 20 persons. This study showed, that our prototype is already capable to elicit fun and to deliver a true game experience despite its early stage. Some issues have been revealed requiring further improvement.
43#
發(fā)表于 2025-3-28 23:01:44 | 只看該作者
44#
發(fā)表于 2025-3-29 06:28:38 | 只看該作者
Games for Training, Education, Health and Sports978-3-319-05972-3Series ISSN 0302-9743 Series E-ISSN 1611-3349
45#
發(fā)表于 2025-3-29 10:32:20 | 只看該作者
46#
發(fā)表于 2025-3-29 12:31:16 | 只看該作者
Analog Design Centering and Sizingeficial for a variety of applications. In particular when it is about motivating people through gaming mechanisms, there is a great potential to use gaming technology and the psychological mechanisms that attract people to games for making them do activities that would otherwise either be not done o
47#
發(fā)表于 2025-3-29 16:42:08 | 只看該作者
Eby G. Friedman,J. H. Mulligan Jr. These techniques are especially useful as they improve the motivation of the users and thus help to improve the effectiveness of the intervention. TV-based games are often oriented along traditional video games. External sensors like video cameras can be incorporated to provide direct feedback on t
48#
發(fā)表于 2025-3-29 20:34:18 | 只看該作者
https://doi.org/10.1007/978-1-349-20994-1ses. In this paper we present such a case: The original game is a mobile app which supports memorizing basic knowledge of the law domain. Starting with a description of the software architecture and the game mechanics of the mobile app we outline the necessary steps and methods to extend the softwar
49#
發(fā)表于 2025-3-30 00:15:42 | 只看該作者
https://doi.org/10.1007/978-1-4615-2051-1players by enhancing or clarifying content. From an educational perspective, narratives are a semiotic conduit for evoking critical thinking skills and promoting knowledge discovery/acquisition. While narrative is central to Serious Games (SG), the relationships between gameplay, narrative and pedag
50#
發(fā)表于 2025-3-30 06:10:52 | 只看該作者
https://doi.org/10.1007/b101926ombined with Serious Games and used for knowledge exchange among peers, Social Media content can be used to influence and enrich one’s gameplay experience as well as raise attention of connected persons in an Online Social Network (OSN) environment. In this paper we will describe the technical setup
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛(ài)論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評(píng) 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國(guó)際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-9 14:36
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
买车| 浦东新区| 铅山县| 应城市| 中江县| 巨野县| 呼图壁县| 玛纳斯县| 古交市| 远安县| 靖安县| 治县。| 湛江市| 景泰县| 涞水县| 商南县| 池州市| 绥中县| 沧州市| 洪雅县| 鄂托克旗| 丰台区| 苍山县| 嵊州市| 游戏| 偃师市| 柳林县| 修水县| 乌苏市| 黄山市| 梅州市| 工布江达县| 太仓市| 日喀则市| 磐石市| 孙吴县| 渑池县| 若尔盖县| 台北市| 察隅县| 饶平县|