找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Games and Learning Alliance; 9th International Co Iza Marfisi-Schottman,Francesco Bellotti,Roland Kl Conference proceedings 2020 Springer N

[復(fù)制鏈接]
樓主: Maculate
51#
發(fā)表于 2025-3-30 09:39:37 | 只看該作者
52#
發(fā)表于 2025-3-30 13:05:05 | 只看該作者
Gamification and Beyond: The Case of Ludificationdification ties in with both gamification and the concept and practice of transmedia it possesses unique characteristics and qualities of its own, primarily evolving around playful ways of creating and interacting with stories. The focus point is especially how traditional media such as tv-series an
53#
發(fā)表于 2025-3-30 20:11:32 | 只看該作者
The Empirical Investigation of the Gamified Learning Theorych on gamification in learning is hindered by the users’ heterogeneity, whose personal and professional traits can moderate the impact of gamification on learning success. This study aims to experimentally investigate the moderator role of learners’ learning tendencies on gamification success concer
54#
發(fā)表于 2025-3-31 00:03:18 | 只看該作者
55#
發(fā)表于 2025-3-31 04:13:07 | 只看該作者
Motivation in Gamification: Constructing a Correlation Between Gamification Achievements and Self-dentext of self-determination theory. The analysis leverages academic literature on the topics of motivation, player engagement, basic psychological needs, and the ability of video games to potentially satisfy these needs. Specifically, the paper contributes to the field of game-based learning by (1)
56#
發(fā)表于 2025-3-31 08:45:07 | 只看該作者
57#
發(fā)表于 2025-3-31 12:24:22 | 只看該作者
Private Foreign Investment (PFI),uctive content analysis. Results identified several issues related to the implementation and use of the SG that can be summarized through the following main- and subthemes; 1) Integration (introduction, facilitation, feedback and debriefing) and 2) Usability and gameplay (user interface design, lear
58#
發(fā)表于 2025-3-31 14:18:21 | 只看該作者
Types of Knowledge-Based Systems,ts covered by SGs, (2) provides a case study on the development of a SG in the application domain QC for a business context, and therefore (3) fundamentally adds to the understanding how and with whom such a SG is used in the advanced professional computing industry.
59#
發(fā)表于 2025-3-31 19:11:44 | 只看該作者
60#
發(fā)表于 2025-3-31 23:46:58 | 只看該作者
A Few Instructive Applications,tools (digital workspace and communication platform). Before the workshop, a training session was conducted with all participants, followed by a survey and semi-structured interviews, conducted immediately after the workshop. Based on the findings, it was possible to conclude that participants posit
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評(píng) 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-13 15:01
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
昌图县| 乌拉特中旗| 安顺市| 河西区| 凌源市| 界首市| 北海市| 溆浦县| 京山县| 昔阳县| 鸡泽县| 肇庆市| 当阳市| 龙川县| 建瓯市| 大丰市| 白城市| 汶川县| 抚远县| 化隆| 友谊县| 保靖县| 洮南市| 郸城县| 项城市| 阜平县| 赤城县| 甘孜县| 英德市| 大方县| 南投市| 田东县| 南郑县| 通许县| 蕉岭县| 额济纳旗| 朝阳县| 日土县| 富顺县| 县级市| 五指山市|