找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Games and Learning Alliance; 12th International C Pierpaolo Dondio,Mariana Rocha,Francesco Bellotti Conference proceedings 2024 The Editor(

[復(fù)制鏈接]
查看: 42173|回復(fù): 59
樓主
發(fā)表于 2025-3-21 20:01:29 | 只看該作者 |倒序瀏覽 |閱讀模式
書目名稱Games and Learning Alliance
副標(biāo)題12th International C
編輯Pierpaolo Dondio,Mariana Rocha,Francesco Bellotti
視頻videohttp://file.papertrans.cn/381/380547/380547.mp4
叢書名稱Lecture Notes in Computer Science
圖書封面Titlebook: Games and Learning Alliance; 12th International C Pierpaolo Dondio,Mariana Rocha,Francesco Bellotti Conference proceedings 2024 The Editor(
描述.This LNCS volume constitutes the proceedings of 12th International Conference, GALA 2023, in Dublin, Ireland, held during November/December 2023. ..The 36 full papers and 13 short papers were carefully reviewed and selected from 88 submissions. The papers contained in this book have been organized into six categories, reflecting the variety of theoretical approaches and application domains of research into serious games: ..1.?????? The Serious Games and Game Design.2.?????? User experience, User Evaluation and User Analysis in Serious Games.3.?????? Serious Games for Instruction.4.?????? Serious Games for Health, Wellbeing and Social Change.5.?????? Evaluating and Assessing Serious Games Elements.6.? ? ?Posters.
出版日期Conference proceedings 2024
關(guān)鍵詞Serious games; Game-based learning; Game technology; Games; Video games; Simulations; Modeling and simulat
版次1
doihttps://doi.org/10.1007/978-3-031-49065-1
isbn_softcover978-3-031-49064-4
isbn_ebook978-3-031-49065-1Series ISSN 0302-9743 Series E-ISSN 1611-3349
issn_series 0302-9743
copyrightThe Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerl
The information of publication is updating

書目名稱Games and Learning Alliance影響因子(影響力)




書目名稱Games and Learning Alliance影響因子(影響力)學(xué)科排名




書目名稱Games and Learning Alliance網(wǎng)絡(luò)公開度




書目名稱Games and Learning Alliance網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱Games and Learning Alliance被引頻次




書目名稱Games and Learning Alliance被引頻次學(xué)科排名




書目名稱Games and Learning Alliance年度引用




書目名稱Games and Learning Alliance年度引用學(xué)科排名




書目名稱Games and Learning Alliance讀者反饋




書目名稱Games and Learning Alliance讀者反饋學(xué)科排名




單選投票, 共有 1 人參與投票
 

0票 0.00%

Perfect with Aesthetics

 

0票 0.00%

Better Implies Difficulty

 

1票 100.00%

Good and Satisfactory

 

0票 0.00%

Adverse Performance

 

0票 0.00%

Disdainful Garbage

您所在的用戶組沒有投票權(quán)限
沙發(fā)
發(fā)表于 2025-3-21 22:59:15 | 只看該作者
板凳
發(fā)表于 2025-3-22 02:09:37 | 只看該作者
地板
發(fā)表于 2025-3-22 06:16:30 | 只看該作者
- Historical Japanese Cross Scroll Meets VRay museum operations. Within this framework, contemporary media platforms like virtual reality (VR) still maintain an element of novelty in public perception, thereby serving as a catalyst to engage individuals in cultural knowledge. Drawing on these assumptions, this paper introduces our serious ga
5#
發(fā)表于 2025-3-22 08:49:00 | 只看該作者
: A Virtual Reality Game for?Body Ownership Investigationnvestigating Body Ownership (BO) in the field of cognitive sciences, especially when the visual output diverges from real-world actions. Previous research in BO uses questionnaires and brain imaging, where the former is a highly subjective metric, and the latter is very costly in time, money, and pe
6#
發(fā)表于 2025-3-22 13:19:59 | 只看該作者
7#
發(fā)表于 2025-3-22 18:43:42 | 只看該作者
The Design and Implementation of Biological Evolution as a Video Game Mechanichoice to dictate evolutionary trajectories. Our game studio aims to incorporate scientifically accurate evolutionary models into gameplay mechanics. In our previous games Darwin’s Demons and Project Hastur, we designed digital genomes and implemented evolutionary models to create enemy populations t
8#
發(fā)表于 2025-3-22 21:41:26 | 只看該作者
The Nurse’s Knowledge Bank: A Serious Knowledge Elicitation and Evaluation Game of practice (CoP) or beyond geography or time. As nursing accounts for over half the healthcare professionals globally, the role is broad in scope, performed in various healthcare settings and across the human lifespan; managing this knowledge is important. To address this problem, this research ex
9#
發(fā)表于 2025-3-23 04:49:23 | 只看該作者
10#
發(fā)表于 2025-3-23 06:54:24 | 只看該作者
A Reusable Serious Game Model for Natural Hazard Risk Communication: Evaluation of a Tsunami-Focusedsaster risk reduction advice to form the learning objectives of a serious game prototype for tsunami hazard. The study proposes an activity model that could form the basis of a game applicable to twelve different natural hazard scenarios thereby reducing resource input and reaching a significant num
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點評 投稿經(jīng)驗總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-15 00:07
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
柳河县| 台中市| 沂南县| 江西省| 思茅市| 克东县| 叙永县| 志丹县| 瑞丽市| 南澳县| 禹城市| 靖州| 大名县| 瓮安县| 沂南县| 阿合奇县| 荥经县| 绥中县| 新晃| 泰和县| 怀安县| 松潘县| 包头市| 阜南县| 松潘县| 丰宁| 密山市| 福州市| 伊春市| 青冈县| 钟祥市| 丰顺县| 凤凰县| 汝城县| 商水县| 延寿县| 高碑店市| 图木舒克市| 清涧县| 绥阳县| 永福县|