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Titlebook: Games and Gaming in Medieval Literature; Serina Patterson Book 2015 Palgrave Macmillan, a division of Nature America Inc. 2015 culture.Eur

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書(shū)目名稱(chēng)Games and Gaming in Medieval Literature
編輯Serina Patterson
視頻videohttp://file.papertrans.cn/381/380545/380545.mp4
叢書(shū)名稱(chēng)The New Middle Ages
圖書(shū)封面Titlebook: Games and Gaming in Medieval Literature;  Serina Patterson Book 2015 Palgrave Macmillan, a division of Nature America Inc. 2015 culture.Eur
描述The first-of-its-kind, Games and Gaming in Medieval Literature explores the depth and breadth of games in medieval literature and culture. Chapters span from the twelfth to the sixteenth centuries, and cover England, France, Denmark, Poland, and Spain, re-examining medieval games in diverse social settings such as the church, court, and household.
出版日期Book 2015
關(guān)鍵詞culture; Europe; fortune; Germany; medieval literature; Middle Ages; poetry
版次1
doihttps://doi.org/10.1057/9781137497529
isbn_ebook978-1-137-49752-9Series ISSN 2945-5936 Series E-ISSN 2945-5944
issn_series 2945-5936
copyrightPalgrave Macmillan, a division of Nature America Inc. 2015
The information of publication is updating

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Games and Gaming in Medieval Literature978-1-137-49752-9Series ISSN 2945-5936 Series E-ISSN 2945-5944
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https://doi.org/10.1007/978-3-642-31543-5n December 24, 1459, Norfolk gentrywoman Margaret Paston, faced with governing a house in mourning over the Christmas holidays, had sent a letter to her husband updating him on the festivities:
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Erratum to: Simple and Double Connectivity,was depicted in various works of literature, handbooks, and philosophical treatises.. However, some men of letters and lawmakers, who wrote statutes about board games and games of chance, did not always consider games favourable activities. Apart from the admiration and approval of chess, tables (al
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https://doi.org/10.1007/978-3-030-55936-6, Kindle Fire, iPhone, and other digital devices. Players in turn form words from seven randomly selected letters and connect them, crossword-fashion, to previously formed words in the playing space. Inherently competitive, even combative, the game is also social and public.. During play, the networ
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