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Titlebook: Gameful Second and Foreign Language Teaching and Learning; Theory, Research, an Jonathon Reinhardt Book 2019 The Editor(s) (if applicable)

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樓主: Ford
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發(fā)表于 2025-3-26 22:39:45 | 只看該作者
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發(fā)表于 2025-3-27 03:31:40 | 只看該作者
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發(fā)表于 2025-3-27 05:48:48 | 只看該作者
The Editor(s) (if applicable) and The Author(s) 2019
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發(fā)表于 2025-3-27 11:31:32 | 只看該作者
Gameful Second and Foreign Language Teaching and Learning978-3-030-04729-0Series ISSN 2946-2932 Series E-ISSN 2946-2940
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發(fā)表于 2025-3-27 15:14:10 | 只看該作者
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發(fā)表于 2025-3-27 21:13:10 | 只看該作者
Jonathon ReinhardtDemonstrates how research into autonomous, informal learning in voluntary, self-directed contexts can inform gameful learning in formal ones.Combines theory, research, and practice, to provide a frame
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發(fā)表于 2025-3-28 01:36:16 | 只看該作者
The framework of industrial BritainThe conclusion begins with a retrospective summary of the main ideas in the book chapter by chapter. It then discusses the future of gameful L2TL, focusing on possibilities for new designs and areas for further exploration and inspiration. Final thoughts offer a brief commentary on the need for collaboration among all stakeholders.
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發(fā)表于 2025-3-28 04:39:01 | 只看該作者
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發(fā)表于 2025-3-28 09:20:03 | 只看該作者
Introduction,should be understood as reciprocal praxis. This approach is especially important in gameful L2TL, which should be grounded in theory and research not only from L2TL, but from a variety of fields including games studies and game design, as well as one’s experiences as a learner, teacher, and gamer. A
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發(fā)表于 2025-3-28 14:22:11 | 只看該作者
Learnful L2 Gaming,tal gaming has both fans and critics, using games for L2TL has supporters and skeptics too. Unwitting to these debates, however, millions of people play vernacular digital games not designed for L2 learning in an L2, sometimes learning the L2 informally. After an exploration of the practices and cri
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