找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Game + Design Education; Proceedings of PUDCA ?zge Cordan,Demet Arslan Din?ay,Sena Semizo?lu Conference proceedings 2021 The Editor(s) (if

[復(fù)制鏈接]
樓主: 筆記
31#
發(fā)表于 2025-3-26 21:30:15 | 只看該作者
32#
發(fā)表于 2025-3-27 02:10:52 | 只看該作者
Handicap as a Design Catalyst agreement doesn’t imply just the will to give people with disabilities access and the opportunity of participation but demands society to develop actively towards inclusion and diversity (., [.]). From this, the need deduces to develop strategies for a . as a new standard in architecture and design
33#
發(fā)表于 2025-3-27 08:29:21 | 只看該作者
34#
發(fā)表于 2025-3-27 11:05:34 | 只看該作者
Investigation of the Relationship Between Activity Performance in the School Settings and Occupationperformance and participation. This study was to investigate the relationship between the activity performance in the school settings and occupational performance of high school students with cerebral palsy. A sample of thirty school aged children with cerebral palsy (33.3% girls) and their teachers
35#
發(fā)表于 2025-3-27 17:18:27 | 只看該作者
Heuristics in Design for Sustainable Behavior Changee growing interest in design for behavior change is evident especially with sustainability challenges due to the environmental impact from our excess consumption habits. Despite positive attitudes towards an environmentally conscious lifestyle, realized behavior does not follow these attitudes. This
36#
發(fā)表于 2025-3-27 20:16:57 | 只看該作者
37#
發(fā)表于 2025-3-27 21:57:12 | 只看該作者
38#
發(fā)表于 2025-3-28 05:51:47 | 只看該作者
Raising Awareness Through Games: The Influence of a Trolling Game on Perception of Toxic Behaviorsupport social and political change by raising awareness, i.e., persuasive games. In this study, we focus on a persuasive game that portrays toxic online behaviors, often considered as trolling: spamming, flaming, trash-talking, misdirection and using offensive language. To observe the influence of
39#
發(fā)表于 2025-3-28 08:49:06 | 只看該作者
Using Mathematical Models in Game Design: A Survival Mechanics Casecs employed at a game depends on the feelings that game designers want the players to feel. Most mechanics are straightforward and require little to no optimization whereas some mechanics can be complex enough to make players spend hours, if not days, to learn and master them. While every game revol
40#
發(fā)表于 2025-3-28 10:44:13 | 只看該作者
The Impact of Human-Centered Design of Game Mechanics on Feelings of Belongingtrong and inevitable need for a sense of belonging to a group of people. As social beings who depend on a sense of common values and beliefs, and seek commonality, the feeling that we belong is very important. The aim of this paper is to reflect on how games can increase our sense of belonging throu
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點評 投稿經(jīng)驗總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-13 10:37
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
永宁县| 永福县| 开阳县| 香港 | 徐闻县| 南召县| 安泽县| 北海市| 武穴市| 沧州市| 永清县| 宁河县| 皮山县| 班戈县| 青州市| 修武县| 江都市| 芮城县| 芦山县| 耒阳市| 广宗县| 江川县| 嘉兴市| 吴忠市| 梨树县| 娄底市| 慈利县| 施秉县| 津市市| 隆化县| 拉孜县| 开平市| 平泉县| 鹤壁市| 新沂市| 勐海县| 红桥区| 卫辉市| 云南省| 灯塔市| 西华县|