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Titlebook: Game + Design Education; Proceedings of PUDCA ?zge Cordan,Demet Arslan Din?ay,Sena Semizo?lu Conference proceedings 2021 The Editor(s) (if

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31#
發(fā)表于 2025-3-26 21:30:15 | 只看該作者
32#
發(fā)表于 2025-3-27 02:10:52 | 只看該作者
Handicap as a Design Catalyst agreement doesn’t imply just the will to give people with disabilities access and the opportunity of participation but demands society to develop actively towards inclusion and diversity (., [.]). From this, the need deduces to develop strategies for a . as a new standard in architecture and design
33#
發(fā)表于 2025-3-27 08:29:21 | 只看該作者
34#
發(fā)表于 2025-3-27 11:05:34 | 只看該作者
Investigation of the Relationship Between Activity Performance in the School Settings and Occupationperformance and participation. This study was to investigate the relationship between the activity performance in the school settings and occupational performance of high school students with cerebral palsy. A sample of thirty school aged children with cerebral palsy (33.3% girls) and their teachers
35#
發(fā)表于 2025-3-27 17:18:27 | 只看該作者
Heuristics in Design for Sustainable Behavior Changee growing interest in design for behavior change is evident especially with sustainability challenges due to the environmental impact from our excess consumption habits. Despite positive attitudes towards an environmentally conscious lifestyle, realized behavior does not follow these attitudes. This
36#
發(fā)表于 2025-3-27 20:16:57 | 只看該作者
37#
發(fā)表于 2025-3-27 21:57:12 | 只看該作者
38#
發(fā)表于 2025-3-28 05:51:47 | 只看該作者
Raising Awareness Through Games: The Influence of a Trolling Game on Perception of Toxic Behaviorsupport social and political change by raising awareness, i.e., persuasive games. In this study, we focus on a persuasive game that portrays toxic online behaviors, often considered as trolling: spamming, flaming, trash-talking, misdirection and using offensive language. To observe the influence of
39#
發(fā)表于 2025-3-28 08:49:06 | 只看該作者
Using Mathematical Models in Game Design: A Survival Mechanics Casecs employed at a game depends on the feelings that game designers want the players to feel. Most mechanics are straightforward and require little to no optimization whereas some mechanics can be complex enough to make players spend hours, if not days, to learn and master them. While every game revol
40#
發(fā)表于 2025-3-28 10:44:13 | 只看該作者
The Impact of Human-Centered Design of Game Mechanics on Feelings of Belongingtrong and inevitable need for a sense of belonging to a group of people. As social beings who depend on a sense of common values and beliefs, and seek commonality, the feeling that we belong is very important. The aim of this paper is to reflect on how games can increase our sense of belonging throu
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