找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Entertainment Computing – ICEC 2020; 19th IFIP TC 14 Inte Nuno J. Nunes,Lizhuang Ma,Zhigeng Pan Conference proceedings 2020 IFIP Internatio

[復(fù)制鏈接]
樓主: Spring
21#
發(fā)表于 2025-3-25 07:00:19 | 只看該作者
Serious Violence: The Effects of Violent Elements in Serious Games negate the negative effects. Our results found significant improvements in short-term memorization in all conditions in both experiments. Player experience evaluation indicates that the non-violent condition results in greater intuitive control, but only in the first experiment.
22#
發(fā)表于 2025-3-25 09:46:50 | 只看該作者
23#
發(fā)表于 2025-3-25 14:27:45 | 只看該作者
24#
發(fā)表于 2025-3-25 19:37:13 | 只看該作者
25#
發(fā)表于 2025-3-25 21:18:55 | 只看該作者
Augmented Reality Towards Facilitating Abstract Concepts Learningsigning and implementing the game, we conducted an exploratory study with 36 young participants, using a mixed-method approach. A comparative study between pre- and post-intervention questionnaires and observation results shows a positive learning outcome, demonstrating the potential of this tool in a non-formal context.
26#
發(fā)表于 2025-3-26 01:41:04 | 只看該作者
Conference proceedings 2020sed to take place in Xi’an, China, in November 2020, but it was instead held virtually due to the COVID-19 pandemic..The 21 full papers and 18 short papers presented were carefully reviewed and selected from 72 submissions. They cover a large range of topics in the following thematic areas: games; v
27#
發(fā)表于 2025-3-26 06:05:31 | 只看該作者
0302-9743 was supposed to take place in Xi’an, China, in November 2020, but it was instead held virtually due to the COVID-19 pandemic..The 21 full papers and 18 short papers presented were carefully reviewed and selected from 72 submissions. They cover a large range of topics in the following thematic areas
28#
發(fā)表于 2025-3-26 09:43:18 | 只看該作者
https://doi.org/10.1007/b137491ogy, paths to follow, random houses, and hordes of zombies to fight against. Players have to reach an end of the level, fight against zombies, and reach the final objective. The paper describes our approach, and presents an overall evaluation of players of the game.
29#
發(fā)表于 2025-3-26 14:14:11 | 只看該作者
30#
發(fā)表于 2025-3-26 19:45:48 | 只看該作者
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評(píng) 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國(guó)際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-8 02:37
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
定襄县| 黎川县| 思南县| 陆丰市| 颍上县| 奉新县| 柘荣县| 黄梅县| 和田县| 吉木萨尔县| 正宁县| 宝坻区| 涿鹿县| 康平县| 互助| 临澧县| 来安县| 保靖县| 读书| 班戈县| 冀州市| 益阳市| 新宾| 泾阳县| 昌黎县| 项城市| 禄劝| 无为县| 岳阳市| 安康市| 克拉玛依市| 寿光市| 澄迈县| 伽师县| 大理市| 黔东| 班玛县| 策勒县| 遵义县| 湖南省| 阿荣旗|