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Titlebook: Entertainment Computing – ICEC 2020; 19th IFIP TC 14 Inte Nuno J. Nunes,Lizhuang Ma,Zhigeng Pan Conference proceedings 2020 IFIP Internatio

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書目名稱Entertainment Computing – ICEC 2020
副標(biāo)題19th IFIP TC 14 Inte
編輯Nuno J. Nunes,Lizhuang Ma,Zhigeng Pan
視頻videohttp://file.papertrans.cn/312/311617/311617.mp4
叢書名稱Lecture Notes in Computer Science
圖書封面Titlebook: Entertainment Computing – ICEC 2020; 19th IFIP TC 14 Inte Nuno J. Nunes,Lizhuang Ma,Zhigeng Pan Conference proceedings 2020 IFIP Internatio
描述.This book constitutes the refereed proceedings of the 19th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2020, which was supposed to take place in Xi’an, China, in November 2020, but it was instead held virtually due to the COVID-19 pandemic..The 21 full papers and 18 short papers presented were carefully reviewed and selected from 72 submissions. They cover a large range of topics in the following thematic areas: games; virtual reality and augmented reality; artificial intelligence; edutainment and art; 3D modeling; and animation..
出版日期Conference proceedings 2020
關(guān)鍵詞artificial intelligence; augmented reality; computer games; computer networks; computer vision; education
版次1
doihttps://doi.org/10.1007/978-3-030-65736-9
isbn_softcover978-3-030-65735-2
isbn_ebook978-3-030-65736-9Series ISSN 0302-9743 Series E-ISSN 1611-3349
issn_series 0302-9743
copyrightIFIP International Federation for Information Processing 2020
The information of publication is updating

書目名稱Entertainment Computing – ICEC 2020影響因子(影響力)




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書目名稱Entertainment Computing – ICEC 2020網(wǎng)絡(luò)公開度




書目名稱Entertainment Computing – ICEC 2020網(wǎng)絡(luò)公開度學(xué)科排名




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Konstruktive Gestaltung von Details,dent’s performance in the pre-assessment and post-assessment. Usability evaluation of Mega Challenger based on ISO 25062:2006, for post-user study interviews with students’ teachers concluded that Mega Challenger decreases the assessment loads of teachers and is a promising tool for students who hav
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https://doi.org/10.1007/978-3-031-44988-8r clinical physio therapeutic patterns based on the conventional therapy. Game design challenges for stroke patients and our solutions applied in the games were described. Our results of the preliminary field test revealed positive feedback on enjoyment and game features from physicians and physioth
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