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Titlebook: Engagement Design; Designing for Intera Nelson Zagalo Book 2020 Springer Nature Switzerland AG 2020 Engagement Design.Interaction Design.De

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發(fā)表于 2025-3-21 17:41:31 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書目名稱Engagement Design
副標(biāo)題Designing for Intera
編輯Nelson Zagalo
視頻videohttp://file.papertrans.cn/311/310611/310611.mp4
概述Broadens your understanding of User Experience into a concrete comprehension of Engagement.Explains how to design from a user’s personality.Clarifies how to treat contexts of interaction as motivation
叢書名稱Human–Computer Interaction Series
圖書封面Titlebook: Engagement Design; Designing for Intera Nelson Zagalo Book 2020 Springer Nature Switzerland AG 2020 Engagement Design.Interaction Design.De
描述.Interactive media designers have been discussing modes to optimize interaction design beyond mere usability. With the arrival of Emotional Design followed by the success of the User Experience (UX) approaches, the discussion continued and augmented. Experience has become a complex buzzword, which is more about the subject’s experience than the product, and this is why it‘s difficult, or even impossible, to define it in a concise manner. ..We propose to move the discussion from Experience towards Engagement, to emphasize the design of the relationship between artefacts, contexts and users. Engagement asks for a more concrete type of experience, with specific needs, motives, skills and competences, which can be more clearly worked into the design of artefacts. Engagement also differs from other concepts e.g. fun, enjoyment, happiness or well-being and is open enough to grant freedom to designers in creating their personal world views...To push this new approach, we offer in this book a full model for the design of engagement in interactive media, still believing it can be applied beyond that. The model is arranged around what we call the three engagement streams: ?Progression, Expre
出版日期Book 2020
關(guān)鍵詞Engagement Design; Interaction Design; Design Models; Media Art; User Experience
版次1
doihttps://doi.org/10.1007/978-3-030-37085-5
isbn_softcover978-3-030-37087-9
isbn_ebook978-3-030-37085-5Series ISSN 1571-5035 Series E-ISSN 2524-4477
issn_series 1571-5035
copyrightSpringer Nature Switzerland AG 2020
The information of publication is updating

書目名稱Engagement Design影響因子(影響力)




書目名稱Engagement Design影響因子(影響力)學(xué)科排名




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書目名稱Engagement Design網(wǎng)絡(luò)公開度學(xué)科排名




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書目名稱Engagement Design被引頻次學(xué)科排名




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沙發(fā)
發(fā)表于 2025-3-21 21:26:15 | 只看該作者
Artefacts and Representation,the different impacts they have on interaction. The artefact analysis gets deeper with the analysis of the pleasure motives and stimuli and its correlation with the different types of interaction with representation. All is supported by illustrative examples, made of situations, diagrams and pictures.
板凳
發(fā)表于 2025-3-22 02:49:54 | 只看該作者
地板
發(fā)表于 2025-3-22 04:51:48 | 只看該作者
1571-5035 Clarifies how to treat contexts of interaction as motivation.Interactive media designers have been discussing modes to optimize interaction design beyond mere usability. With the arrival of Emotional Design followed by the success of the User Experience (UX) approaches, the discussion continued and
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發(fā)表于 2025-3-22 09:57:29 | 只看該作者
Arief Anshory Yusuf,Ahmad Komarulzaman demonstrated that it was not able to deliver the needs of design. We propose then to move the research on interactive media design from experience to engagement. In this chapter, we discuss how to make this move and present a pragmatic approach that will be followed to describe the model of engagement in the rest of the book.
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發(fā)表于 2025-3-22 14:41:54 | 只看該作者
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發(fā)表于 2025-3-22 18:04:02 | 只看該作者
https://doi.org/10.1007/978-3-031-65703-0 that make use of their principles, from which we launch the analysis of various applied cases in order to understand the model’s dimensionality and discreetness. A problem with the crossing between two streams—Relation and Progression—is identified and some explanations supported by cognitive traits are offered.
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發(fā)表于 2025-3-23 00:50:43 | 只看該作者
Book 2020lowed by the success of the User Experience (UX) approaches, the discussion continued and augmented. Experience has become a complex buzzword, which is more about the subject’s experience than the product, and this is why it‘s difficult, or even impossible, to define it in a concise manner. ..We pro
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發(fā)表于 2025-3-23 01:53:51 | 只看該作者
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發(fā)表于 2025-3-23 06:59:57 | 只看該作者
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