找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Disciplinary Literacy and Gamified Learning in Middle School Classrooms; Questing Through Tim Leslie Haas,Jill T. Tussey,Michelle Metzger T

[復(fù)制鏈接]
查看: 16797|回復(fù): 43
樓主
發(fā)表于 2025-3-21 19:50:00 | 只看該作者 |倒序瀏覽 |閱讀模式
書目名稱Disciplinary Literacy and Gamified Learning in Middle School Classrooms
副標(biāo)題Questing Through Tim
編輯Leslie Haas,Jill T. Tussey,Michelle Metzger
視頻videohttp://file.papertrans.cn/281/280903/280903.mp4
概述Includes replicable lessons for middle school and high school classrooms.Provides sample quests in a digital format.Demonstrates aligned national and international standards for each chapter and grade
叢書名稱Springer Texts in Education
圖書封面Titlebook: Disciplinary Literacy and Gamified Learning in Middle School Classrooms; Questing Through Tim Leslie Haas,Jill T. Tussey,Michelle Metzger T
描述This textbook prepares teachers to incorporate gamified learning experiences into middle school classrooms. Its focus provides concrete examples of how to seamlessly integrate literacy across disciplines in a fun, engaging, and unique way for all learners. Furthermore, this book offers practical information related to pedagogy, content, and differentiation for each lesson. Preservice teachers, practicing teachers, instructional coaches, and administrators can benefit from this user-friendly text and its companion digital components, allowing for replication of lessons based on national standards, backed by best-practices, and supported by differentiated pedagogy..This unique book begins with engineering marvels that span across centuries and locations. The ten chapters, in chronological order, are titled: Acropolis, Petra, Colosseum, Chichen Itza, Moai, Red Square, Taj Mahal, Neuschwanstein, Eiffel Tower, and Sydney Opera House. By focusing on specific examples of human ingenuity, opportunities are created to delve into the historical and social aspects of each chapter’s focus. There are also chances to explore the artistic merit and the art created about and around each marvel. Ad
出版日期Textbook 2022
關(guān)鍵詞Game-Based Learning for Secondary; STEAM Education for Secondary; STEM Education for Secondary; Digital
版次1
doihttps://doi.org/10.1007/978-3-030-99422-8
isbn_softcover978-3-030-99421-1
isbn_ebook978-3-030-99422-8Series ISSN 2366-7672 Series E-ISSN 2366-7680
issn_series 2366-7672
copyrightThe Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerl
The information of publication is updating

書目名稱Disciplinary Literacy and Gamified Learning in Middle School Classrooms影響因子(影響力)




書目名稱Disciplinary Literacy and Gamified Learning in Middle School Classrooms影響因子(影響力)學(xué)科排名




書目名稱Disciplinary Literacy and Gamified Learning in Middle School Classrooms網(wǎng)絡(luò)公開度




書目名稱Disciplinary Literacy and Gamified Learning in Middle School Classrooms網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱Disciplinary Literacy and Gamified Learning in Middle School Classrooms被引頻次




書目名稱Disciplinary Literacy and Gamified Learning in Middle School Classrooms被引頻次學(xué)科排名




書目名稱Disciplinary Literacy and Gamified Learning in Middle School Classrooms年度引用




書目名稱Disciplinary Literacy and Gamified Learning in Middle School Classrooms年度引用學(xué)科排名




書目名稱Disciplinary Literacy and Gamified Learning in Middle School Classrooms讀者反饋




書目名稱Disciplinary Literacy and Gamified Learning in Middle School Classrooms讀者反饋學(xué)科排名




單選投票, 共有 0 人參與投票
 

0票 0%

Perfect with Aesthetics

 

0票 0%

Better Implies Difficulty

 

0票 0%

Good and Satisfactory

 

0票 0%

Adverse Performance

 

0票 0%

Disdainful Garbage

您所在的用戶組沒有投票權(quán)限
沙發(fā)
發(fā)表于 2025-3-22 00:19:51 | 只看該作者
板凳
發(fā)表于 2025-3-22 01:28:20 | 只看該作者
Colosseum,or student players to explore art, engineering, literacy, math, science, social studies, and technology in unique and engaging ways. Standards based learning objectives, relevant resources, engaging activities, and built-in assessments allow for discovery, discussion, and creation in an interactive
地板
發(fā)表于 2025-3-22 06:41:37 | 只看該作者
5#
發(fā)表于 2025-3-22 10:48:31 | 只看該作者
6#
發(fā)表于 2025-3-22 13:01:06 | 只看該作者
Red Square,student players to explore art, engineering, literacy, math, science, social studies, and technology in unique and engaging ways. Standards based learning objectives, relevant resources, engaging activities, and built-in assessments allow for discovery, discussion, and creation in an interactive atm
7#
發(fā)表于 2025-3-22 17:25:32 | 只看該作者
8#
發(fā)表于 2025-3-23 01:08:30 | 只看該作者
9#
發(fā)表于 2025-3-23 03:10:51 | 只看該作者
10#
發(fā)表于 2025-3-23 07:48:54 | 只看該作者
Textbook 2022ein, Eiffel Tower, and Sydney Opera House. By focusing on specific examples of human ingenuity, opportunities are created to delve into the historical and social aspects of each chapter’s focus. There are also chances to explore the artistic merit and the art created about and around each marvel. Ad
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點評 投稿經(jīng)驗總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-29 22:49
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
天长市| 钦州市| 乌鲁木齐县| 启东市| 右玉县| 平遥县| 长白| 平乡县| 深水埗区| 文化| 中宁县| 中西区| 大港区| 台东县| 水富县| 油尖旺区| 建始县| 新蔡县| 本溪| 莱州市| 澎湖县| 莲花县| 桃园市| 新泰市| 白河县| 防城港市| 英超| 寿阳县| 克东县| 荆州市| 东乡族自治县| 宜丰县| 云梦县| 洛扎县| 宝坻区| 抚宁县| 白银市| 土默特左旗| 桓台县| 西城区| 正定县|