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Titlebook: Design Thinking Research; Making Distinctions: Hasso Plattner,Christoph Meinel,Larry Leifer Book 2018 Springer International Publishing AG

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樓主: Negate
41#
發(fā)表于 2025-3-28 17:21:24 | 只看該作者
42#
發(fā)表于 2025-3-28 21:03:30 | 只看該作者
Theoretical Foundations of Design Thinking,cesses. At the same time, quite how and why design thinking works—in scientific terms—appeared an open question at first. Over recent years, empirical research has achieved great progress in illuminating the principles that make design thinking successful. Lately, the community began to explore an a
43#
發(fā)表于 2025-3-28 23:55:22 | 只看該作者
Quadratic Model of Reciprocal Causation for Monitoring, Improving, and Reflecting on Design Team Perover time. In this chapter, we propose a quadratic model for team performance that allows for monitoring, improving, and reflecting on design teams at the individual, interactional and environmental levels. This model is an extension of Bandura’s theory of reciprocal causation and a synthesis of con
44#
發(fā)表于 2025-3-29 04:16:48 | 只看該作者
45#
發(fā)表于 2025-3-29 10:23:43 | 只看該作者
Mechanical Novel: Crowdsourcing Complex Work Through Reflection and Revisione work, such as fiction writing, have remained out of reach for crowds because work is tightly interdependent: changing one part of a story may trigger changes to the overall plot and vice versa. Taking inspiration from how expert authors write, we propose a technique for achieving interdependent co
46#
發(fā)表于 2025-3-29 12:22:58 | 只看該作者
47#
發(fā)表于 2025-3-29 19:26:40 | 只看該作者
Investigating Tangible Collaboration for Design Towards Augmented Physical Telepresenceatively design physical prototypes—an important part of the design process. We describe preliminary results from a formative study on how designers communicate and collaborate in design meetings around physical and digital artifacts. Addressing some limitations in current collaboration platforms and
48#
發(fā)表于 2025-3-29 23:25:07 | 只看該作者
The Interaction Engineocontrollers, networking, and modular open-source software, these modules enable interaction modalities such as audio, video, tangible, and digital interfaces to be embedded into forms that go beyond traditional computing. In this paper, we outline the hardware and software components that make up t
49#
發(fā)表于 2025-3-30 00:05:09 | 只看該作者
Making the Domain Tangible: Implicit Object Lookup for Source Code Readability all parties develop a shared vocabulary, which is above all a list of named concepts and their relationships to each other. Nowadays, many programmers favor object-oriented programming because it allows them to directly represent real-world concepts and interactions from the vocabulary as code. How
50#
發(fā)表于 2025-3-30 06:52:41 | 只看該作者
“… and not building on that”: The Relation of Low Coherence and Creativity in Design Conversationsents in a conversation can be understood as the linguistic equivalent of shifts of the focus of attention while designing. Focus shifts have a positive influence on ideational productivity. We therefore reason that low coherent speaker turns function as creative stimuli in team conversations. How th
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