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Titlebook: Cross-Cultural Design: Applications in Mobile Interaction, Education, Health, Tarnsport and Cultural; 7th International Co P.L. Patrick Rau

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發(fā)表于 2025-3-21 16:17:09 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書(shū)目名稱(chēng)Cross-Cultural Design: Applications in Mobile Interaction, Education, Health, Tarnsport and Cultural
副標(biāo)題7th International Co
編輯P.L. Patrick Rau
視頻videohttp://file.papertrans.cn/241/240295/240295.mp4
概述Includes supplementary material:
叢書(shū)名稱(chēng)Lecture Notes in Computer Science
圖書(shū)封面Titlebook: Cross-Cultural Design: Applications in Mobile Interaction, Education, Health, Tarnsport and Cultural; 7th International Co P.L. Patrick Rau
描述The two LNCS volume set 9180-9181 constitutes the refereed proceedings of the 7th International Conference on Cross-Cultural Design, CCD 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCII 2015, in Los Angeles, CA, USA in August 2015, jointly with 15 other thematically similar conferences. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences were carefully reviewed and selected from 4843 submissions. These papers of the two volume set address as follows: LNCS 9180, Cross-Cultural Design: Methods, Practice and Impact (Part I), addressing the following major topics: cross-cultural product design, cross-cultural design methods and case studies, design, innovation, social development and sustainability and LNCS 9181, Cross-Cultural Design: Applications in Mobile Interaction, Education, Health, Transport and Cultural Heritage (Part II), addressing the following major topics: cultural aspects of social media and mobile services, culture for transport and travel, culture for design and design for culture and culture for health, learning and games.
出版日期Conference proceedings 2015
關(guān)鍵詞Collective intelligence; Computer games; Cultural heritage; Data mining; Demographic change; E-commerce; E
版次1
doihttps://doi.org/10.1007/978-3-319-20934-0
isbn_softcover978-3-319-20933-3
isbn_ebook978-3-319-20934-0Series ISSN 0302-9743 Series E-ISSN 1611-3349
issn_series 0302-9743
copyrightSpringer International Publishing Switzerland 2015
The information of publication is updating

書(shū)目名稱(chēng)Cross-Cultural Design: Applications in Mobile Interaction, Education, Health, Tarnsport and Cultural影響因子(影響力)




書(shū)目名稱(chēng)Cross-Cultural Design: Applications in Mobile Interaction, Education, Health, Tarnsport and Cultural影響因子(影響力)學(xué)科排名




書(shū)目名稱(chēng)Cross-Cultural Design: Applications in Mobile Interaction, Education, Health, Tarnsport and Cultural網(wǎng)絡(luò)公開(kāi)度




書(shū)目名稱(chēng)Cross-Cultural Design: Applications in Mobile Interaction, Education, Health, Tarnsport and Cultural網(wǎng)絡(luò)公開(kāi)度學(xué)科排名




書(shū)目名稱(chēng)Cross-Cultural Design: Applications in Mobile Interaction, Education, Health, Tarnsport and Cultural被引頻次




書(shū)目名稱(chēng)Cross-Cultural Design: Applications in Mobile Interaction, Education, Health, Tarnsport and Cultural被引頻次學(xué)科排名




書(shū)目名稱(chēng)Cross-Cultural Design: Applications in Mobile Interaction, Education, Health, Tarnsport and Cultural年度引用




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書(shū)目名稱(chēng)Cross-Cultural Design: Applications in Mobile Interaction, Education, Health, Tarnsport and Cultural讀者反饋




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Cross-Cultural Design: Applications in Mobile Interaction, Education, Health, Tarnsport and Cultural978-3-319-20934-0Series ISSN 0302-9743 Series E-ISSN 1611-3349
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,Zielgruppenorientierte Markenführung,isfaction metrics. Net promoter score, continuous purchase intention, product satisfaction, and the pros and cons of each of the metrics are discussed. The paper advocates understanding customer from a more comprehensive view than mere satisfaction. A new customer experience model is introduced.
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,Zielgruppenorientierte Markenführung,his study presents the findings from a heuristic evaluation by academics and students at public universities in Malaysia for three locally produced mobile learning applications. The local cultural content and aesthetic values of the applications found a high level of acceptance with the participants
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,Zielgruppenorientierte Markenführung,e females’ subjective well-being. An in situ 2*2 experiment design was conducted. Result showed that online social network was significantly related to positive affects. Wearable devices didn’t show significance due to problems of accessibility. Secondly, this study explored the potential linguistic
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Der strategische Einsatz von Sprache,es are therefore likely to be embedded in social media design. This study aims to understand the consequence of collectivist cultural values on design requirements for social media tools. The study used a co-design activity with the value sensitive action-reflection model. Participants were internat
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