找回密碼
 To register

QQ登錄

只需一步,快速開(kāi)始

掃一掃,訪(fǎng)問(wèn)微社區(qū)

打印 上一主題 下一主題

Titlebook: Computers and Games; 4th International Co H. Jaap Herik,Yngvi Bj?rnsson,Nathan S. Netanyahu Conference proceedings 2006 Springer-Verlag Ber

[復(fù)制鏈接]
樓主: 信賴(lài)
51#
發(fā)表于 2025-3-30 09:49:07 | 只看該作者
52#
發(fā)表于 2025-3-30 16:05:43 | 只看該作者
53#
發(fā)表于 2025-3-30 19:17:19 | 只看該作者
Efficient Control of Selective Simulations,uations. The value of selective sampling has been demonstrated in domains such as Backgammon, Scrabble, poker, bridge, and even Go. This article describes efficient methods for controlling selective simulations.
54#
發(fā)表于 2025-3-30 21:45:46 | 只看該作者
Building a World-Champion Arimaa Program,to beat a top human player. My program, ., won the 2004 computer championship, but failed to beat Omar for the prize. This paper describes the problems with building a strong Arimaa program and details of the program’s design.
55#
發(fā)表于 2025-3-31 01:06:09 | 只看該作者
Blockage Detection in Pawn Endings, no additional overhead. By examining different elements of the pawn structure, the method checks whether the Pawns form a blockage which prevents the King from penetrating into the opponent’s camp. It then checks several criteria to find out whether the blockage is permanent.
56#
發(fā)表于 2025-3-31 07:33:47 | 只看該作者
57#
發(fā)表于 2025-3-31 09:59:37 | 只看該作者
https://doi.org/10.1007/11674399artificial intelligence; chess; computer; computer chess; computer chess championship; database; intellige
58#
發(fā)表于 2025-3-31 14:58:59 | 只看該作者
978-3-540-32488-1Springer-Verlag Berlin Heidelberg 2006
59#
發(fā)表于 2025-3-31 18:57:47 | 只看該作者
Efficient Control of Selective Simulations,uations. The value of selective sampling has been demonstrated in domains such as Backgammon, Scrabble, poker, bridge, and even Go. This article describes efficient methods for controlling selective simulations.
60#
發(fā)表于 2025-3-31 22:27:51 | 只看該作者
Game-Tree Search with Adaptation in Stochastic Imperfect-Information Games,n of the game. Although the program plays reasonably well, it is oblivious to the opponent’s weaknesses and biases. Modeling the opponent to exploit predictability is critical to success at poker. This paper introduces ., a program that uses a game-tree search algorithm to compute the expected value
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛(ài)論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評(píng) 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國(guó)際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-11 09:36
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
玉田县| 娄烦县| 长武县| 杭锦后旗| 凤冈县| 加查县| 佛教| 滨海县| 保山市| 泸州市| 马山县| 合山市| 郯城县| 浏阳市| 建水县| 旌德县| 吉林省| 芷江| 康保县| 册亨县| 广丰县| 土默特右旗| 长子县| 独山县| 怀来县| 阜阳市| 南充市| 库车县| 渑池县| 榕江县| 天气| 新余市| 古蔺县| 射洪县| 普定县| 高唐县| 忻州市| 印江| 平谷区| 区。| 英吉沙县|