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Titlebook: Computer Vision – ECCV 2020 Workshops; Glasgow, UK, August Adrien Bartoli,Andrea Fusiello Conference proceedings 2020 Springer Nature Swit

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21#
發(fā)表于 2025-3-25 03:24:07 | 只看該作者
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發(fā)表于 2025-3-25 07:31:14 | 只看該作者
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發(fā)表于 2025-3-25 15:12:19 | 只看該作者
24#
發(fā)表于 2025-3-25 17:07:13 | 只看該作者
https://doi.org/10.1007/978-1-349-05673-6t MobileNetV3 blocks, shown to work well for classification, detection and segmentation, to the task of super-resolution. The proposed models with the modified MobileNetV3 block are shown to be efficient enough to run on modern mobile phones with an accuracy approaching that of the much heavier, state-of-the-art (SOTA) super-resolution approaches.
25#
發(fā)表于 2025-3-25 23:09:17 | 只看該作者
Efficient Super-Resolution Using MobileNetV3t MobileNetV3 blocks, shown to work well for classification, detection and segmentation, to the task of super-resolution. The proposed models with the modified MobileNetV3 block are shown to be efficient enough to run on modern mobile phones with an accuracy approaching that of the much heavier, state-of-the-art (SOTA) super-resolution approaches.
26#
發(fā)表于 2025-3-26 01:40:07 | 只看該作者
The Economics of Building Societiesitecture. Our experiments show that the proposed method achieves state-of-the-art SR performance with a reasonable number of parameters and running time. We also show that the multi-exit architecture of the proposed model allows us to control the trade-off between resource consumption and SR performance by selecting which exit point to be used.
27#
發(fā)表于 2025-3-26 05:42:15 | 只看該作者
28#
發(fā)表于 2025-3-26 11:15:07 | 只看該作者
The Economics of Casino Gambling subpixel reconstruction module. We demonstrate the performance of the proposed method with comparative experiments and results from the AIM 2020 learned smartphone ISP challenge. The source code of our implementation is available at ..
29#
發(fā)表于 2025-3-26 12:49:49 | 只看該作者
Misconceptions about casinos and growth,lemented in our network, which ensures our tflite model with IN can be accelerated on smartphone GPU. Experiments show that our method is able to render a high-quality bokeh effect and process one . pixel image in 1.9?s on all smartphone chipsets. This approach ranked First in AIM 2020 Rendering Realistic Bokeh Challenge Track 1 & Track 2.
30#
發(fā)表于 2025-3-26 16:56:42 | 只看該作者
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