找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Computer Animation and Simulation 2000; Proceedings of the E Nadia Magnenat-Thalmann,Daniel Thalmann,Bruno Arna Conference proceedings 2000

[復(fù)制鏈接]
查看: 11231|回復(fù): 56
樓主
發(fā)表于 2025-3-21 18:20:42 | 只看該作者 |倒序瀏覽 |閱讀模式
書目名稱Computer Animation and Simulation 2000
副標題Proceedings of the E
編輯Nadia Magnenat-Thalmann,Daniel Thalmann,Bruno Arna
視頻videohttp://file.papertrans.cn/234/233464/233464.mp4
叢書名稱Eurographics
圖書封面Titlebook: Computer Animation and Simulation 2000; Proceedings of the E Nadia Magnenat-Thalmann,Daniel Thalmann,Bruno Arna Conference proceedings 2000
描述This volume contains the research papers presented at the Eleventh Eurographics Workshop on Computer Animation and Simulation which took place in Interlaken, Switzerland, August 21-22, 2000. The workshop is an international forum for research in human animation, physically-based modeling, motion control, animation systems, and other key aspects of animation and simulation. The call for papers required submission of the full papers for review, and each paper was reviewed by at least 3 members of the international program committee and additional reviewers. Based on the reviews, 14 papers were accepted and the authors were invited to submit a final version for the workshop. We wish to especially thank all reviewers for their time and effort in working within the rigid constraints of the tight schedule, thereby making it possible to publish this volume in time for the workshop. We also thank the authors for their contributions to the workshop, without whom this unique forum for animation and simulation work would not exist. We are grateful to the Eurographics Association and especially to Werner Purgathofer from the Technical University of Vienna, for his support in publishing the wor
出版日期Conference proceedings 2000
關(guān)鍵詞Animation; Character animation; Computeranimation; Computergraphik; Simulation; computer animation; comput
版次1
doihttps://doi.org/10.1007/978-3-7091-6344-3
isbn_softcover978-3-211-83549-4
isbn_ebook978-3-7091-6344-3Series ISSN 0946-2767
issn_series 0946-2767
copyrightSpringer-Verlag Wien 2000
The information of publication is updating

書目名稱Computer Animation and Simulation 2000影響因子(影響力)




書目名稱Computer Animation and Simulation 2000影響因子(影響力)學(xué)科排名




書目名稱Computer Animation and Simulation 2000網(wǎng)絡(luò)公開度




書目名稱Computer Animation and Simulation 2000網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱Computer Animation and Simulation 2000被引頻次




書目名稱Computer Animation and Simulation 2000被引頻次學(xué)科排名




書目名稱Computer Animation and Simulation 2000年度引用




書目名稱Computer Animation and Simulation 2000年度引用學(xué)科排名




書目名稱Computer Animation and Simulation 2000讀者反饋




書目名稱Computer Animation and Simulation 2000讀者反饋學(xué)科排名




單選投票, 共有 0 人參與投票
 

0票 0%

Perfect with Aesthetics

 

0票 0%

Better Implies Difficulty

 

0票 0%

Good and Satisfactory

 

0票 0%

Adverse Performance

 

0票 0%

Disdainful Garbage

您所在的用戶組沒有投票權(quán)限
沙發(fā)
發(fā)表于 2025-3-21 20:16:20 | 只看該作者
板凳
發(fā)表于 2025-3-22 01:37:42 | 只看該作者
A Low Bit-rate Web-enabled Synthetic Head with Speech-driven Facial Animationy modifying a generic head model, where a set of MPEG-4 Facial Definition Parameters (FDPs) has been pre-defined. To animate realistic facial expressions of the 3D head model, key frames of facial expressions are calculated from motion-captured data. A speech analysis module is employed to obtain mo
地板
發(fā)表于 2025-3-22 07:29:52 | 只看該作者
A Grasp-based Motion Planning Algorithm for Character Animationatic motion planning algorithm for character animation which addresses some of the outstanding problems. The problem domain for our algorithm is as follows: given a constrained environment with designated handholds and footholds, plan a motion through the environment towards a desired goal. Our algo
5#
發(fā)表于 2025-3-22 12:27:37 | 只看該作者
Motion Tracking with Dynamic Simulationa using dynamic simulation. By tracing a desired motion that is kinematically specified by a user using dynamic simulation, our system produces a motion that dynamically and realistically responds to a changing environment ensuring both controllability and physical realism. A tracking controller use
6#
發(fā)表于 2025-3-22 16:22:54 | 只看該作者
ACE: A Platform for the Real Time Simulation of Virtual Human Agentsnt common environment” (ACE) provides built-in commands for perception and for acting, while the in-between step of reasoning and behavior computation is defined through an external, extendible, and parameterized collection of behavioral plug-ins. Such plug-ins are of two types: the first type defin
7#
發(fā)表于 2025-3-22 17:34:21 | 只看該作者
8#
發(fā)表于 2025-3-22 23:13:47 | 只看該作者
9#
發(fā)表于 2025-3-23 01:54:09 | 只看該作者
Controlling Anisotropy in Mass-Spring Systemsiled into volume elements. The new model is as easy to implement and almost as efficient as mass-spring systems, from which it is derived. In addition to controlled anisotropy, it contrasts with those systems in its ability to model constant volume deformations. We illustrate the new model by animat
10#
發(fā)表于 2025-3-23 07:19:06 | 只看該作者
Realistic Deformation of Human Body Shapesd anatomical considerations. Muscle motion and deformation is automatically derived from an action line that is deformed using a 1D mass-spring system. We cover the muscle layer with a viscoelastic fat layer that concentrates the crucial dynamics effects of the animation. We present results on a fem
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點評 投稿經(jīng)驗總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-7 01:54
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
买车| 大连市| 井冈山市| 闽清县| 新闻| 镇赉县| 栾川县| 察雅县| 会东县| 鲁甸县| 桃源县| 霞浦县| 中宁县| 察雅县| 宣化县| 丹江口市| 河北区| 武平县| 县级市| 黄浦区| 普定县| 曲沃县| 砀山县| 林周县| 鲜城| 莲花县| 石河子市| 龙泉市| 大足县| 乐业县| 威信县| 大埔区| 成安县| 建平县| 临汾市| 延川县| 宜阳县| 林口县| 那曲县| 德州市| 襄汾县|