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Titlebook: Beginning iOS 3D Unreal Games Development; Robert Chin Book 2012 Robert Chin 2012

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發(fā)表于 2025-3-21 17:26:52 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
期刊全稱Beginning iOS 3D Unreal Games Development
影響因子2023Robert Chin
視頻videohttp://file.papertrans.cn/183/182633/182633.mp4
發(fā)行地址Beginning iOS 3D Unreal Games Development is a one-of-a-kind book using the Unreal UDK game creation system to create 3D games like Infinity Blade for the iOS platform, which includes the iPhone, iPod
圖書封面Titlebook: Beginning iOS 3D Unreal Games Development;  Robert Chin Book 2012 Robert  Chin 2012
影響因子.The Unreal UDK features Epic‘s award-winning Unreal Engine 3, used to create bestselling games such as Infinity Blade for iOS, and popular console games like Borderlands and Bioshock. Now, you can build your own Unreal game for the iOS platform.. .Beginning iOS 3D Unreal Games Development. covers using the Unreal UDK game creation system to create 3D games for the iOS platform, which includes the iPhone, iPod touch and iPad.? . .Specifically, this book covers:. ..UnrealScript programming language, going beyond the limitations of the visual Kismet scripting language ..The Unreal UDK code framework, basic UDK tools and other UDK items needed to build a game ..Various author-created game frameworks are presented and are used to illustrate the UnrealScript programming language and user input methods specific to the iOS mobile platform . .
Pindex Book 2012
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https://doi.org/10.1007/978-1-4302-0435-0K assets are textures, materials, static meshes, skeletal meshes, and sound cues. These are all covered in this chapter. Finally, information specific to game development on the iOS platform using the UDK is also covered. Readers who already use Unreal might want to jump ahead to this section.
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