找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Beginning iOS 3D Unreal Games Development; Robert Chin Book 2012 Robert Chin 2012

[復(fù)制鏈接]
查看: 28945|回復(fù): 50
樓主
發(fā)表于 2025-3-21 17:26:52 | 只看該作者 |倒序瀏覽 |閱讀模式
期刊全稱Beginning iOS 3D Unreal Games Development
影響因子2023Robert Chin
視頻videohttp://file.papertrans.cn/183/182633/182633.mp4
發(fā)行地址Beginning iOS 3D Unreal Games Development is a one-of-a-kind book using the Unreal UDK game creation system to create 3D games like Infinity Blade for the iOS platform, which includes the iPhone, iPod
圖書封面Titlebook: Beginning iOS 3D Unreal Games Development;  Robert Chin Book 2012 Robert  Chin 2012
影響因子.The Unreal UDK features Epic‘s award-winning Unreal Engine 3, used to create bestselling games such as Infinity Blade for iOS, and popular console games like Borderlands and Bioshock. Now, you can build your own Unreal game for the iOS platform.. .Beginning iOS 3D Unreal Games Development. covers using the Unreal UDK game creation system to create 3D games for the iOS platform, which includes the iPhone, iPod touch and iPad.? . .Specifically, this book covers:. ..UnrealScript programming language, going beyond the limitations of the visual Kismet scripting language ..The Unreal UDK code framework, basic UDK tools and other UDK items needed to build a game ..Various author-created game frameworks are presented and are used to illustrate the UnrealScript programming language and user input methods specific to the iOS mobile platform . .
Pindex Book 2012
The information of publication is updating

書目名稱Beginning iOS 3D Unreal Games Development影響因子(影響力)




書目名稱Beginning iOS 3D Unreal Games Development影響因子(影響力)學(xué)科排名




書目名稱Beginning iOS 3D Unreal Games Development網(wǎng)絡(luò)公開度




書目名稱Beginning iOS 3D Unreal Games Development網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱Beginning iOS 3D Unreal Games Development被引頻次




書目名稱Beginning iOS 3D Unreal Games Development被引頻次學(xué)科排名




書目名稱Beginning iOS 3D Unreal Games Development年度引用




書目名稱Beginning iOS 3D Unreal Games Development年度引用學(xué)科排名




書目名稱Beginning iOS 3D Unreal Games Development讀者反饋




書目名稱Beginning iOS 3D Unreal Games Development讀者反饋學(xué)科排名




單選投票, 共有 1 人參與投票
 

0票 0.00%

Perfect with Aesthetics

 

1票 100.00%

Better Implies Difficulty

 

0票 0.00%

Good and Satisfactory

 

0票 0.00%

Adverse Performance

 

0票 0.00%

Disdainful Garbage

您所在的用戶組沒有投票權(quán)限
沙發(fā)
發(fā)表于 2025-3-21 21:10:15 | 只看該作者
板凳
發(fā)表于 2025-3-22 01:19:28 | 只看該作者
地板
發(fā)表于 2025-3-22 05:22:24 | 只看該作者
5#
發(fā)表于 2025-3-22 08:58:04 | 只看該作者
6#
發(fā)表于 2025-3-22 14:49:06 | 只看該作者
https://doi.org/10.1007/978-1-4302-0435-0K assets are textures, materials, static meshes, skeletal meshes, and sound cues. These are all covered in this chapter. Finally, information specific to game development on the iOS platform using the UDK is also covered. Readers who already use Unreal might want to jump ahead to this section.
7#
發(fā)表于 2025-3-22 19:03:07 | 只看該作者
8#
發(fā)表于 2025-3-22 22:31:16 | 只看該作者
9#
發(fā)表于 2025-3-23 04:27:33 | 只看該作者
10#
發(fā)表于 2025-3-23 05:49:12 | 只看該作者
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點評 投稿經(jīng)驗總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機版|小黑屋| 派博傳思國際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-13 12:35
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
新和县| 革吉县| 深水埗区| 资兴市| 海安县| 黄山市| 佳木斯市| 福贡县| 和林格尔县| 于都县| 屏东县| 沐川县| 青河县| 奉新县| 石台县| 清镇市| 吴桥县| 七台河市| 丘北县| 林周县| 托克托县| 龙海市| 轮台县| 台前县| 读书| 临沭县| 定安县| 富锦市| 张家界市| 临潭县| 马公市| 唐山市| 建平县| 甘孜县| 鲁山县| 博爱县| 达日县| 民勤县| 扎囊县| 玛纳斯县| 靖江市|