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Titlebook: Beginning Android 3D Game Development; Robert Chin Book 2014 Robert Chin 2014

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樓主: Coagulant
31#
發(fā)表于 2025-3-26 21:23:25 | 只看該作者
Drone Grid Case Study: Creating the Player,enter of the playfield, from attacking enemies. You will do this by touching the screen and launching projectiles toward the enemies to destroy them. You will be in a fixed location on the edge of the playfield, and you can turn left or right 90 degrees. First, the creation of the classes representi
32#
發(fā)表于 2025-3-27 01:52:18 | 只看該作者
Drone Grid Case Study: Creating the Enemies,avior. Next, I cover the tank enemy, which has much more complex behavior. In order to understand this behavior, I cover the basics of a finite state machine. Next, I cover the finite state machine and the related classes specific to our computer controlled tank. I then cover other classes needed to
33#
發(fā)表于 2025-3-27 05:38:21 | 只看該作者
34#
發(fā)表于 2025-3-27 13:19:59 | 只看該作者
35#
發(fā)表于 2025-3-27 14:04:41 | 只看該作者
The Android Native Development Kit (NDK), the system and software requirements that must be met in order for you to use this kit in developing your Android programs. Then, the Java Native Interface, or JNI, is discussed, including how to use it to create functions that run in native machine code compiled from C/C++ code and can be called f
36#
發(fā)表于 2025-3-27 20:26:27 | 只看該作者
37#
發(fā)表于 2025-3-27 22:47:49 | 只看該作者
,Ausgew?hlte Kapitel aus der Vakuumtechnik,Java language on Android. Then I cover the basic Java program framework on Android for all applications. Next, I cover the basic Java program framework on Android for applications that specifically utilize OpenGL ES graphics. Finally, I provide a hands-on example of a 3D Android OpenGL ES program.
38#
發(fā)表于 2025-3-28 04:09:51 | 只看該作者
https://doi.org/10.1007/978-3-663-04444-4s. Next, I go into more detail on how this is done, using matrix math, matrix transformations, and vertex and fragment shaders. I then offer a look at the shader language used for the vertex and fragment shaders and give you a quick review of the language and some examples.
39#
發(fā)表于 2025-3-28 08:19:35 | 只看該作者
Robert ChinBeginning Android 3D Game Development is a unique, examples-driven book for today‘s Android and game app developers who want to learn how to build 3D game apps that run on the latest Android 5.0 (Kit.
40#
發(fā)表于 2025-3-28 13:52:15 | 只看該作者
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