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Titlebook: Beginning Android 3D Game Development; Robert Chin Book 2014 Robert Chin 2014

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樓主: Coagulant
11#
發(fā)表于 2025-3-23 10:55:10 | 只看該作者
https://doi.org/10.1007/978-3-663-04584-7ass that is used to implement it. The high score entry menu is then discussed with the class that is used to implement that menu system. Finally, a hands-on example is given to demonstrate these user interfaces.
12#
發(fā)表于 2025-3-23 15:58:54 | 只看該作者
13#
發(fā)表于 2025-3-23 18:18:38 | 只看該作者
,Let’s Meet the Android,e-mail friends, and to download apps and games. In fact, in the Google Play Store alone, there are 1.5 billion downloads per month of Android games and applications. If you include other web sites that offer Android games and apps for sale, such as Amazon Appstore for Android, then the number is even higher.
14#
發(fā)表于 2025-3-23 22:22:07 | 只看該作者
15#
發(fā)表于 2025-3-24 03:35:43 | 只看該作者
16#
發(fā)表于 2025-3-24 07:02:15 | 只看該作者
17#
發(fā)表于 2025-3-24 11:10:29 | 只看該作者
https://doi.org/10.1007/978-3-663-04444-4sponse. I then go through a hands-on example where we add in another cube on top of the one from the previous hands-on example and demonstrate our new collision detection and response code. Finally, we create a gravity grid and then demonstrate its use by adding this grid to the previous hands-on example with the two colliding cubes.
18#
發(fā)表于 2025-3-24 15:19:57 | 只看該作者
https://doi.org/10.1007/978-3-663-04581-6 code into your classes to save and load class data. Finally, I discuss a hands-on example in which we modify our case study to preserve the HUD item data and the orientation and physics state of the two cubes that are colliding with each other.
19#
發(fā)表于 2025-3-24 22:25:51 | 只看該作者
https://doi.org/10.1007/978-3-663-04581-6by the creation of the classes dealing with the player’s weapons and ammunition. Next, we create classes dealing with explosions and a class dealing with game object properties. Finally, we present a hands-on example illustrating the use of our new classes, with which you will use your weapon to hit cubes.
20#
發(fā)表于 2025-3-25 01:23:59 | 只看該作者
https://doi.org/10.1007/978-3-663-07008-5that provides a step-by-step guide into creating a simple Android program that uses the JNI and native code written in the C language to output a string. Finally, another hands-on example is presented that takes pieces of existing code from our Drone Grid game and converts the existing Java code to native code.
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