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Titlebook: Augmented Cognition; 18th International C Dylan D. Schmorrow,Cali M. Fidopiastis Conference proceedings 2024 The Editor(s) (if applicable)

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樓主: Dangle
41#
發(fā)表于 2025-3-28 15:52:50 | 只看該作者
Effect of?Kernel Size on?CNN-Vision-Transformer-Based Gaze Prediction Using Electroencephalography Dat can serve as an alternative to traditional video-based eye-tracking. Compared to the existing state-of-the-art (SOTA) method, we improved the root mean-squared-error of EEG-based gaze prediction to 53.06?mm, while reducing the training time to less than 33% of its original duration. Our source co
42#
發(fā)表于 2025-3-28 21:04:26 | 只看該作者
Better Results Through Ambiguity Resolution: Large Language Models that Ask Clarifying Questionsuestions to the user after receiving their initial prompt. Study participants wrote a prompt requesting the AI to generate a short document such as an email, letter, or other short document. The AI then generated follow-up questions and engaged in a short question-and-answer dialog before creating t
43#
發(fā)表于 2025-3-28 23:42:10 | 只看該作者
44#
發(fā)表于 2025-3-29 03:09:26 | 只看該作者
Small Languages and?Big Models: Using ML to?Generate Norwegian Language Social Media Content for?Trarch have been concentrated on high-resource languages, leaving much to be desired in low-resource languages. This article focuses on exploring the use of language models in Norwegian, a low-resource language. Addressing the threats these models pose in the context of influence operations in social m
45#
發(fā)表于 2025-3-29 07:17:46 | 只看該作者
Early Use of Augmented Cognition for Online Learning Games in Hawai‘i technological innovation and research in Hawai‘i. The paper also addresses transitions in technology uses and instructors’ opportunities for adopting new technologies for online learning, specifically gaming and its potential contribution to augmented cognition’s goal of increasing task performance
46#
發(fā)表于 2025-3-29 12:16:20 | 只看該作者
Collaborative Game: Using Explicit Biofeedback to Enhance Empathy LoopThe study collected data using the Muse device and utilized Mind Monitor software for transmission and recording of EEG data, along with Python-based programming software for crafting the interactive device. It explores whether explicit biofeedback can enhance empathy in a multi-user system within a
47#
發(fā)表于 2025-3-29 16:56:17 | 只看該作者
48#
發(fā)表于 2025-3-29 20:49:58 | 只看該作者
49#
發(fā)表于 2025-3-30 02:24:22 | 只看該作者
50#
發(fā)表于 2025-3-30 06:17:54 | 只看該作者
Health Informatics Associations Between Mindfulness Traits and Health Outcomes in Veterans with Chroement for Veterans. We aimed to test the broad-spectrum benefits of trait mindfulness and identify facets of mindfulness with the most profound effect on Veteran’s overall health and neuropsychological performance, and to identify neural markers of mindfulness facets. Veteran participants (n?=?145,
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