找回密碼
 To register

QQ登錄

只需一步,快速開始

掃一掃,訪問微社區(qū)

打印 上一主題 下一主題

Titlebook: Visual Computing for Cultural Heritage; Fotis Liarokapis,Athanasios Voulodimos,Anastasios Book 2020 Springer Nature Switzerland AG 2020 3

[復(fù)制鏈接]
查看: 31294|回復(fù): 56
樓主
發(fā)表于 2025-3-21 17:04:34 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書目名稱Visual Computing for Cultural Heritage
編輯Fotis Liarokapis,Athanasios Voulodimos,Anastasios
視頻videohttp://file.papertrans.cn/984/983701/983701.mp4
概述Enriches the readers understanding of image process and computer vision methods employed to interpret, represent, classify, summarize and comprehend cultural heritage content.Demonstrates innovative e
叢書名稱Springer Series on Cultural Computing
圖書封面Titlebook: Visual Computing for Cultural Heritage;  Fotis Liarokapis,Athanasios Voulodimos,Anastasios  Book 2020 Springer Nature Switzerland AG 2020 3
描述.This book provides insights into the state of the art of digital cultural heritage using computer graphics, image processing, computer vision, visualization and reconstruction, virtual and augmented reality and serious games. It aims at covering the emergent approaches for digitization and preservation of Cultural Heritage, both in its tangible and intangible facets..Advancements in Digital Cultural Heritage research have been abundant in recent years covering a wide assortment of topics, ranging from visual data acquisition, pre-processing, classification, analysis and synthesis, 3D modelling and reconstruction, semantics and symbolic representation, metadata description, repository and archiving, to new forms of interactive and personalized presentation, visualization and immersive experience provision via advanced computer graphics, interactive virtual and augmented environments, serious games and digital storytelling. ..Different aspects pertaining to visual computing with regard to tangible (books, images, paintings, manuscripts, uniforms, maps, artefacts, archaeological sites, monuments) and intangible (e.g. dance and performing arts, folklore, theatrical performances) cultu
出版日期Book 2020
關(guān)鍵詞3D modelling; 3D reconstruction; Computer graphics; Computer vision; Virtual reality; Augmented reality; S
版次1
doihttps://doi.org/10.1007/978-3-030-37191-3
isbn_softcover978-3-030-37193-7
isbn_ebook978-3-030-37191-3Series ISSN 2195-9056 Series E-ISSN 2195-9064
issn_series 2195-9056
copyrightSpringer Nature Switzerland AG 2020
The information of publication is updating

書目名稱Visual Computing for Cultural Heritage影響因子(影響力)




書目名稱Visual Computing for Cultural Heritage影響因子(影響力)學(xué)科排名




書目名稱Visual Computing for Cultural Heritage網(wǎng)絡(luò)公開度




書目名稱Visual Computing for Cultural Heritage網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱Visual Computing for Cultural Heritage被引頻次




書目名稱Visual Computing for Cultural Heritage被引頻次學(xué)科排名




書目名稱Visual Computing for Cultural Heritage年度引用




書目名稱Visual Computing for Cultural Heritage年度引用學(xué)科排名




書目名稱Visual Computing for Cultural Heritage讀者反饋




書目名稱Visual Computing for Cultural Heritage讀者反饋學(xué)科排名




單選投票, 共有 0 人參與投票
 

0票 0%

Perfect with Aesthetics

 

0票 0%

Better Implies Difficulty

 

0票 0%

Good and Satisfactory

 

0票 0%

Adverse Performance

 

0票 0%

Disdainful Garbage

您所在的用戶組沒有投票權(quán)限
沙發(fā)
發(fā)表于 2025-3-21 21:28:05 | 只看該作者
板凳
發(fā)表于 2025-3-22 03:13:02 | 只看該作者
地板
發(fā)表于 2025-3-22 07:41:25 | 只看該作者
5#
發(fā)表于 2025-3-22 10:09:18 | 只看該作者
6#
發(fā)表于 2025-3-22 16:33:53 | 只看該作者
Tackling Problems of Marker-Based Augmented Reality Under Watersults show that image improving algorithms with carefully chosen parameters can reduce the problems with underwater visibility and enhance the detection of markers. The best results are obtained with marker detecting algorithms specifically designed for marine environments.
7#
發(fā)表于 2025-3-22 17:03:36 | 只看該作者
Computer Graphics for Archaeologyng, morose, and often expensive process. Computers have radically changed traditional methodologies and are creating opportunities to develop more eloquent images or graphic files that convey compressed information and engage the public in a more participative way. Archeological reconstructions are
8#
發(fā)表于 2025-3-22 22:53:50 | 只看該作者
Studying Illumination and Cultural Heritage of real-world sites for further investigation, and enable archaeologists and historians to accurately study a past environment through simulations. This chapter explores how light plays a major role in examining computer-based representations of heritage. We discuss how light is both documented and
9#
發(fā)表于 2025-3-23 03:18:44 | 只看該作者
High Dynamic Range in Cultural Heritage Applicationsaditional low dynamic range (LDR) imaging. One of HDR’s main features is its ability to reproduce very bright and very dark areas simultaneously. Dynamic range describes the span between these extrema in the brightness scale. HDR research investigates the generation, capturing, processing, transmiss
10#
發(fā)表于 2025-3-23 08:25:48 | 只看該作者
 關(guān)于派博傳思  派博傳思旗下網(wǎng)站  友情鏈接
派博傳思介紹 公司地理位置 論文服務(wù)流程 影響因子官網(wǎng) 吾愛論文網(wǎng) 大講堂 北京大學(xué) Oxford Uni. Harvard Uni.
發(fā)展歷史沿革 期刊點(diǎn)評(píng) 投稿經(jīng)驗(yàn)總結(jié) SCIENCEGARD IMPACTFACTOR 派博系數(shù) 清華大學(xué) Yale Uni. Stanford Uni.
QQ|Archiver|手機(jī)版|小黑屋| 派博傳思國(guó)際 ( 京公網(wǎng)安備110108008328) GMT+8, 2025-10-9 02:10
Copyright © 2001-2015 派博傳思   京公網(wǎng)安備110108008328 版權(quán)所有 All rights reserved
快速回復(fù) 返回頂部 返回列表
自贡市| 通化市| 乌拉特后旗| 柞水县| 西乌珠穆沁旗| 紫阳县| 泸水县| 上杭县| 桐城市| 左权县| 垦利县| 旺苍县| 马尔康县| 凤山市| 乌什县| 忻城县| 枣阳市| 营山县| 儋州市| 海门市| 蓝田县| 普定县| 方城县| 都匀市| 尚义县| 双鸭山市| 台北市| 资溪县| 汉中市| 右玉县| 灵川县| 乃东县| 吉安县| 老河口市| 阿克陶县| 肥乡县| 浑源县| 哈尔滨市| 简阳市| 吴堡县| 闵行区|