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Titlebook: Virtual, Augmented and Mixed Reality: Applications in Education, Aviation and Industry; 14th International C Jessie Y. C. Chen,Gino Fragome

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書目名稱Virtual, Augmented and Mixed Reality: Applications in Education, Aviation and Industry
副標(biāo)題14th International C
編輯Jessie Y. C. Chen,Gino Fragomeni
視頻videohttp://file.papertrans.cn/984/983430/983430.mp4
叢書名稱Lecture Notes in Computer Science
圖書封面Titlebook: Virtual, Augmented and Mixed Reality: Applications in Education, Aviation and Industry; 14th International C Jessie Y. C. Chen,Gino Fragome
描述This two-volume set LNCS 13317 and 13318 constitutes the thoroughly refereed proceedings of the 14.th. International Conference on Virtual, Augmented and Mixed Reality, VAMR 2022, held virtually as part of the 24rd HCI International Conference, HCII 2022, in June/July 2022.The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions.. The 56 papers included in this 2-volume set were organized in topical sections as follows: Developing VAMR Environments; Evaluating VAMR environments; Gesture-based, haptic and multimodal interaction in VAMR; Social, emotional, psychological and persuasive aspects in VAMR; VAMR in learning, education and culture; VAMR in aviation; Industrial applications of VAMR.. The first volume focuses on topics related to developing and evaluating VAMR environments, gesture-based, haptic and multimodal interaction in VAMR, as well as social, emotional, psychological and persuasive aspects in VAMR, while the second focusses on topics related to VAMR in learning, education and culture, VAMR in aviation, and industrial applications of VAMR..
出版日期Conference proceedings 2022
關(guān)鍵詞artificial intelligence; augmented reality; communication systems; computer networks; computer science; c
版次1
doihttps://doi.org/10.1007/978-3-031-06015-1
isbn_softcover978-3-031-06014-4
isbn_ebook978-3-031-06015-1Series ISSN 0302-9743 Series E-ISSN 1611-3349
issn_series 0302-9743
copyrightThe Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerl
The information of publication is updating

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Virtual, Augmented and Mixed Reality: Applications in Education, Aviation and Industry14th International C
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Virtual Access to?STEM Careers: Two Preliminary Investigationsand marine scientists regularly perform. The investigations focused on the design of a user interface that meets the needs of students and their teachers. We collected feedback on user interface design and knowledge gained by the users from the simulation. Additionally, we compared two different vir
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Multi-agent Crowd Simulation in an Active Shooter Environmentts and demonstrates the behavior of agents during an active shooter environment. The behavior of agents is implemented using behavior trees in the Unity gaming engine. The VR experimental setup can simulate human behavior during an active shooter event in a campus setting. A presence questionnaire (
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