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Titlebook: Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments; 6th International Co Randall Shumaker,St

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書目名稱Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments
副標(biāo)題6th International Co
編輯Randall Shumaker,Stephanie Lackey
視頻videohttp://file.papertrans.cn/984/983426/983426.mp4
叢書名稱Lecture Notes in Computer Science
圖書封面Titlebook: Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments; 6th International Co Randall Shumaker,St
描述.The two-volume set LNCS 8525-8526 constitutes the refereed proceedings of the 6th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCI 2014, in Heraklion, Crete, Greece, in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 82 contributions included in the VAMR proceedings were carefully reviewed and selected for inclusion in this two-volume set. The 39 papers included in this volume are organizedin the following topical sections: interaction devices, displays and techniques in VAMR; designing virtual and augmented environments; avatars and virtual characters; developing virtual and augmented env
出版日期Conference proceedings 2014
關(guān)鍵詞3D; HCI; cultural heritage; cyber-physical systems; displays; education; health informatics; human centered
版次1
doihttps://doi.org/10.1007/978-3-319-07458-0
isbn_softcover978-3-319-07457-3
isbn_ebook978-3-319-07458-0Series ISSN 0302-9743 Series E-ISSN 1611-3349
issn_series 0302-9743
copyrightSpringer International Publishing Switzerland 2014
The information of publication is updating

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Classification of Interaction Techniques in the 3D Virtual Environment on Mobile Deviceshones hardware performance, 3D applications were also introduced to mobile devices. In addition, smartphones provide new computing capabilities far beyond the traditional voice communication. They are permitted by the variety of built-in sensors and the internet connectivity. In consequence, interes
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R-V Dynamics Illusion: Psychophysical Influence on Sense of Weight by Mixed-Reality Visual StimulatiIn a Mixed-Reality (MR) environment, the appearance of touchable objects can be changed by superimposing a computer-generated image (CGI) onto them (MR visual stimulation). In this paper, we studied the psychophysical influence on the sense of weight by using a real object that has a CGI superimpose
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Study of an Interactive and Total Immersive Device with a Personal 3D Viewer and Its Effects on the iewer (360° vision and environmentally ego-centered) and its effects on the explicit long-term memories of the subjects (4 groups of 30 students for a total of 120 subjects) (2007 and 2012).We have tested memory, communication and feeling of presence in our virtual environment with a canonic test of
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Research and Simulation on Virtual Movement Based on Kinectle add-on peripheral, it enables users to control and interact with their console/computer without the need for a game controller, through a natural user interface using gestures and spoken commands. The virtual simulation system is designed in the paper. Key Technologies of the Simulation System ba
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