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Titlebook: Virtual Reality for Industrial Applications; Fan Dai Book 1998 Springer-Verlag Berlin Heidelberg 1998 3D.3D graphics.CAD.Mensch-Maschine-S

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發(fā)表于 2025-3-21 19:11:03 | 只看該作者 |倒序瀏覽 |閱讀模式
書目名稱Virtual Reality for Industrial Applications
編輯Fan Dai
視頻videohttp://file.papertrans.cn/984/983359/983359.mp4
概述The book gives a systematic view on the fundamental aspects of VR technology and its industrial applications..The book is based on up-to-date information provided by experts from research and industry
叢書名稱Computer Graphics: Systems and Applications
圖書封面Titlebook: Virtual Reality for Industrial Applications;  Fan Dai Book 1998 Springer-Verlag Berlin Heidelberg 1998 3D.3D graphics.CAD.Mensch-Maschine-S
描述Just a few years ago, virtual reality was regarded as more a toy than a tool. Today, however, it is becoming the enabling technology for man-machine communications. The rapid development of graphics hardware and soft- ware makes its application possible. Besides building walkthroughs and landscape fly-overs with very realistic visual effects, we can recognize the trend toward industrial applications. This is because of the emerging need for tools for rapid product development. Especially in the aeronautical and automotive industries, companies have began to investigate and develop virtual reality tools for their own needs in co-operation with research or- ganizations. In co-operation with the Fraunhofer Institute for Computer Graphics (IGD), the Computer Graphics Center (ZGDV) in Darmstadt established the German working group on virtual reality in 1993 as a forum for infor- mation exchange between industry and research. German researchers, system developers, and industrial users have met several times in Darm- stadt at the Computer Graphics Center. In these meetings they discussed the essential issues inherent in applying virtual reality to industrial appli- cations and exchanged t
出版日期Book 1998
關(guān)鍵詞3D; 3D graphics; CAD; Mensch-Maschine-Schnittstelle; Virtuelle Realit?t; computer-aided design (CAD); comp
版次1
doihttps://doi.org/10.1007/978-3-642-46847-6
isbn_softcover978-3-642-46849-0
isbn_ebook978-3-642-46847-6Series ISSN 1431-1380
issn_series 1431-1380
copyrightSpringer-Verlag Berlin Heidelberg 1998
The information of publication is updating

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https://doi.org/10.1007/978-3-642-46847-63D; 3D graphics; CAD; Mensch-Maschine-Schnittstelle; Virtuelle Realit?t; computer-aided design (CAD); comp
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發(fā)表于 2025-3-22 02:25:53 | 只看該作者
Virtual Reality (VR) — New Methods for Improving and Accelerating Vehicle DevelopmentVirtual Reality (VR), until recently the domain of the research labs, is starting to be accepted as a general business tool. VR allows users to see and explore new products, plans or concepts long before they exist in reality, in a continually more realistic manner, which at the moment no other technology can offer.
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發(fā)表于 2025-3-22 04:44:40 | 只看該作者
Fan DaiThe book gives a systematic view on the fundamental aspects of VR technology and its industrial applications..The book is based on up-to-date information provided by experts from research and industry
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發(fā)表于 2025-3-22 10:19:37 | 只看該作者
Immersive User Interaction Within Industrial Virtual Environmentss with its elements as if being a part of the virtual world. This stands in contrast to applications like typical flight simulators, where the user mainly interacts with the real elements of the simulator cockpit.
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Virtual Reality in Telerobotics Applications at CAE Elektronik GmbHcomplex operating environment requires a sophisticated user interface whose primary task is to provide the user with complete control over the robots after a short learning phase. These requirements cannot be fulfilled by interaction media like a keyboard, a joystick, and a spaceball.
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978-3-642-46849-0Springer-Verlag Berlin Heidelberg 1998
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