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Titlebook: Virtual Reality and Virtual Environments in 10 Lectures; Stanislav Stankovi? Textbook 2024Latest edition The Editor(s) (if applicable) and

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發(fā)表于 2025-3-21 18:46:46 | 只看該作者 |倒序瀏覽 |閱讀模式
書目名稱Virtual Reality and Virtual Environments in 10 Lectures
編輯Stanislav Stankovi?
視頻videohttp://file.papertrans.cn/984/983357/983357.mp4
概述Takes a human centric approach, putting the potential user of the technology in the center of the discussion.Focuses not on the ephemeral, but on the general, core ideas of Virtual Reality as a concep
叢書名稱Synthesis Lectures on Image, Video, and Multimedia Processing
圖書封面Titlebook: Virtual Reality and Virtual Environments in 10 Lectures;  Stanislav Stankovi? Textbook 2024Latest edition The Editor(s) (if applicable) and
描述.This book offers an easily understood introduction to the core concepts of Virtual Reality, Virtual Environments and related topics of Augmented Reality and Extended Reality. These complex technological concepts are demystified and broken down in 10 lectures, written in an approachable and easy to understand way. If you find yourself enticed and mystified by this new technology, this book can help you make sense of its core concepts and internal workings..
出版日期Textbook 2024Latest edition
關(guān)鍵詞VR textbook; Virtual and Augmented Reality; VR systems; User Experience, Human Computer Interaction and
版次2
doihttps://doi.org/10.1007/978-3-031-49468-0
isbn_softcover978-3-031-49470-3
isbn_ebook978-3-031-49468-0Series ISSN 1559-8136 Series E-ISSN 1559-8144
issn_series 1559-8136
copyrightThe Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerl
The information of publication is updating

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1559-8136 ut on the general, core ideas of Virtual Reality as a concep.This book offers an easily understood introduction to the core concepts of Virtual Reality, Virtual Environments and related topics of Augmented Reality and Extended Reality. These complex technological concepts are demystified and broken
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發(fā)表于 2025-3-22 18:38:12 | 只看該作者
,Lecture 1—Introduction,ll discuss some of the defining properties of Virtual Environments (VE) and Virtual Reality (VR), which set them apart from other similar media such as 3D video for example. Special attention will be devoted to concepts of immersion and interactivity, two very important terms, essential for understa
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發(fā)表于 2025-3-23 04:56:07 | 只看該作者
,Lecture 3—Human Senses,xperience is the ultimate measure of the quality of the design of any VE. Therefore, many of the requirements imposed on the functionality of VR systems stem from the physiological properties of human sensory organs.
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發(fā)表于 2025-3-23 07:09:41 | 只看該作者
,Lecture 4—VR Systems, an overview of VR system architecture in general terms and continue to examine the major hardware components of these systems, namely, computational platforms on which various Virtual Environments (VE) are deployed, followed by the overview of various I/O devices employed by VR systems. We conclude
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